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inFamousEditIn Empire City, dead drops were attached to communication satellite dishes by the NSA agent John White as he investigated the terrorist organization known as the First Sons. While working for the Sons, John was ordered to set up a large number of unmonitored satellite dishes throughout the city, so he attached miniature audio drives to them to pass information along to his handlers. Unfortunately, due to John's disappearance following The Blast, the Dead Drops were never picked up by the NSA. Once Cole gains a decryption program for his all-purpose phone, he can travel the city and find all 32, hopefully learning something about his enemies along the way.
The Dead Drops provide a unique source for, among other things, the history of the First Sons, audio recordings of Kessler's experiments, the relationship between Kessler and Sasha, and last, but not least, the Ray Sphere.
The drops don't play any part in the development of the story and Cole doesn't show any sign of retaining the information received by them. Some seem to have been just made, such as the drop about the Voice of Survival's death. This may suggest that John had to make them on a timed basis, and thus, didn't have classified information all the time.
For a full list of the messages in the first game, see Dead Drops/Messages/inFamous.
inFamous 2EditDead Drops make a return in InFamous 2. Here instead of simply having to find satellite dishes Cole will have to find pigeons that have encrypted Thumb Drives tied to collars on their necks and knock them out with Blasts or Bolts. Unlike the first game you cannot locate them using your sonar, and messages may differ depending on actions made during a save brought over from the original inFamous.
For a full list of the messages in the second game, see Dead Drops/Messages/inFamous 2.
There are 32 Dead Drops scattered through Empire City; 13 in the Neon, 14 in the Warren, and 5 in the Historic District. While they would have been hard to find without any help, the signals they let out creates a "pulse" that Cole easily can track with Radar Pulse, pinpointing the general direction of a Dead Drop even though he's far from it.
A good way of finding them without the map below is to track them out during story- and side-missions, and if any are left ride the train rails and explore all the areas the train rails do not cover. A good idea would be to write down where you found all the dead drops, so this way you know which islands the dead drops left are on.
There are three trophies pertaining to finding the dead drops. All of these trophies are bronze.
- Just Scratched the Surface- Collect all dead drops in the Neon District.
- Further Down the Rabbit Hole- Collect all dead drops in the Warren District.
- You're So Sly- Collect all dead drops in the Historic District.
And for InFamous 2.
- Behind the Curtain- Collect 50% of the dead drops. (Bronze)
- Well inFORMED- Collect all dead drops in the game. (Silver)
- The Trophy for finding all of the Dead Drops in the Historic District is called "You're So Sly" and is a reference to Sucker Punch's Sly Cooper series.
- The Dead Drops are most likely modeled after the Clue Bottles in the Sly Cooper series. In the Sly Cooper series, the clue bottles made a slight tinking sound when near them similar to the sonar sound the Dead Drops make when you are near them.
- It's okay to knock down the pigeons with Bolts, as you won't gain any Evil or Good Karma.