The majority of this article contains spoilers and crucial plot details from inFamous (series).
Read the article at your own risk.
This article is in pieces, and needs to follow the wiki's manual of style.
Please help the inFamous Wiki revamp the page, then remove the
- "I don't know if you've ever let someone down, got your ass kicked or straight up failed. But those are the moments that define us. They push you further than you've ever thought possible, and force you to make choices. No matter what the cost."
- — Cole MacGrath, as he and his allies made their way to New Marais.
|Full Name:||Cole MacGrath|
The Demon of Empire City
The Prime Conduit
The Devil (by Bertrand)
The Patron Saint of New Marais (Good Ending)
The Beast (Evil Ending)
Empire City Police, New Marais Police Department (Good Karma)
Reapers, Nix's pets (Evil Karma), Rebels
Cryokinesis (Good Karma)
Napalm (Evil Karma)
|Current status:||Deceased (Canon/Good Karma) |
Alive (Evil Karma)
|Voiced by:||Jason Cottle (inFamous)|
Eric Ladin (inFamous 2-onwards)
Keiji Fujiwara (inFamous 2 (Japanese))
inFamous: Post Blast
inFamous: DC Comics
inFamous: Festival of Blood
DC Universe Online
Street Fighter X Tekken
PlayStation All-Stars Battle Royale
inFamous: Second Son (mentioned only)
Cole MacGrath is the original protagonist of the inFamous series, preceding Delsin Rowe and Abigail Walker. Originally, he was a simple bike messenger who was delivering a package for someone to somewhere in the Historic District of Empire City. In the midst of his delivery however, the package exploded, destroying half the city and killing thousands in the process. However, this event resulted in Cole activating his power of Electrokinesis.
- "I was someone you'd never notice. Just a guy delivering packages to folks you'd never know."
- — Cole, on his early days.
Before he met Trish, Cole was involved in an accident where he got run over by a freight truck, an accident that should have killed him. However, he was able to get back up after a few days, only suffering some minor injuries from the accident. Only Zeke knew the full story of the accident, while Cole only told Trish a fragment of the supposed story after he met her, to make it seem like it wasn't something serious.
Birth of a Conduit
Day of the Blast
On the job as a bike messenger, Cole was assigned to deliver a package to someone located in the Historic District of Empire City. After receiving a phone call from his boss, Cole made his way to the intersection of 19th and Sloat. He meets up with a woman, telling him he's got the wrong address. Immediately after, the courier receives a call from Kessler to open the package. Cole refuses, but after Kessler offered $500 for opening the package, Cole did as he was told. The package revealed the Ray Sphere, which immediately activated, resulting in a devastating explosion that destroyed several blocks of the Historic District, and killing a large group of civilians, due to their energy being concentrated into Cole. The aftermath was a city-wide blackout, the deaths of thousands, and the formation of a crater now known as Ground Zero in the Historic District, with Cole at the very center.
Shortly after the explosion, a weakened Cole was awakened by a chopper looking for survivors. Instructed to meet up at the evacuation area, Cole slowly made his way there. On his way to the evacuation area, Cole showed several signs of electrokinesis, absorbing energy from a nearby power source, and also calling forth a series of lightning bolts from the sky. After slowly making his way to the other side of the devastated bridge connecting the Historic District to the Neon, Cole succumbed to his injuries, and fainted. Cole was then brought to the hospital by his girlfriend, Trish Dailey.
- "With time, I'm learning to control it ... master it. Just hope it's not too late"
- — Cole MacGrath, regarding his powers.
Right after the blast, as Cole lay on a hospital bed, Empire City began to fall apart. A plague struck the city, followed by consecutive crimes committed by numerous citizens such as theft, rioting, and rape. As an attempt by the government to contain the biological threat, they issued a quarantine, locking down access in and out of Empire City. With several criminals on the loose, the Empire City Police went missing, either dead or fled in fear.
4 days later, as the city continued to deteriorate, Cole woke up from his coma. He immediately discovered his new found powers, along with Trish. Frightened at first, Cole eventually learned how to control it. He first tries his powers at a nearby dumpster, and then uses it as part of Zeke's idea of making a business out of charging dead batteries for food, though it backfired as the civilians were more frightened than enthusiastic. After Zeke barricaded and protected his roof, Cole practiced honing his powers there, using the mannequins littered all over the area as targets, and also charging the fuse box for Zeke's TV located nearby. As they watched TV, the so called "Voice of Survival" jacked the cable, informing citizens that the government's sending in supplies for them to eat at the nearby park. Hearing this, Cole and Zeke quickly made their way to the park after Zeke fetched his gun. Using Cole's skills in parkour, and his electrokinesis, Cole retrieved the food.
After an encounter with the Reapers, and reuniting with Trish, the Voice of Survival spoke out again, this time calling out Cole. The VoS showed footage of Cole at Ground Zero, delivering the package, then declaring Cole as a terrorist. Claiming Cole is dangerous, civilians started to detest his presence, giving him suggestive looks and seemed like they were about to start a fight.
As Trish left the area, with Cole subsequently claiming that their relationship was over, Zeke and Cole planned an escape out of the quarantine. Meeting up at the bridge out of the city, Cole and Zeke led a civilian force through the police checkpoints, with Cole taking down the police force. After several checkpoints, Cole, Zeke, and the civilians nearly broke free, only to be stopped by a wall of mounted machine guns protected by a thick barricade and razor wire. As the civilians were assaulted, Zeke burst through the nearby gate, falling into the harbor. Cole followed, jumping out of the way Zeke made and into a nearby decontamination chamber.
- "I go back into the city, find John and the Ray Sphere, and she'll get me out of the quarantine and clear my name"
- — Moya's offer to Cole.
After the door behind him closed, Cole was greeted by name. The voice introduced herself as Moya, an FBI agent who saw the footage of Cole at Ground Zero. Stating that she was waiting for him, Moya told Cole that right before the Blast, her husband John White was assigned to infiltrate the First Sons, a secret group connected with the Ray Sphere, the package that gave Cole his powers. Losing her connection with John the night of the Blast, Moya made an offer to Cole: to help her find John and the Ray Sphere, in exchange for his freedom, and Cole's name cleared.
After returning to Zeke's place, and hearing his theory about the whole situation, Cole began to follow Moya's instructions, such as collecting John's Dead Drops, who mentioned a man know as Kessler, and his involvement in the blast, and also traced Moya's associate, Brandon Carey. Cole also helped out a local makeshift hospital, and also gained new powers after reestablishing a part of the city's power, after a Reaper wiped out the local Power Plant.
After restoring power to another part of the district, Cole got word from Moya that the Reapers' were contaminating the water line with a strange tar that acts as a control agent, and also a hallucinogen. Cole turned off the valve which resulted in getting his face splattered with the substance. After Trish helped remove the tar with a solvent (and after some partial hallucinations, including hearing voices from an unidentified woman), Cole searched for the other valves and turned them off as well. After the valves, Moya told him of the only remaining water source was below a tunnel, and after reaching the end of the tunnel, saw an armored water truck filled with the tar, being run by the Reapers. After its destruction, Cole returned to Zeke's house and called it a night.
Waking up, Moya tasked Cole with restoring another substation. After doing so, he was then tasked into freeing a group of local civilians in the district's train, as she speculated that John might be inside. Cole fended off the Reapers protecting the area and restored power to the train railings. Using his body's electric energy, Cole charges the frontal car of the train, which made it move. Taking out more Reapers as he stood at the top of the front car, while also reestablishing the electricity of the other parts of the railings, Cole was able to bring the train at the next train station, where several civilians were waiting for its arrival. As Cole destroyed the side doors, the civilians went out, meeting up with their loved ones. As they left, Cole looked around to see if John was among them. After all of the civilians left, John was nowhere to be seen. Cole then leaves the area to continue the search.
Friends and Enemies
Following the rescue, more of the tar-induced water began to appear around the district, causing many to become ill. As Cole investigated one part of the area, he found Trish taking care of the sick civilians. Asking Cole why there are still poisonous water, Cole simply did not know. Just then, Moya informed Cole that the water towers are the only remaining water source in the area. Cole investigated the rooftops and found out that the Reapers have attached this metal keg, pumping in the black tar into the water main. After the initial destruction of the first keg, Cole subsequently destroyed the other kegs in his preferred manner, causing it to interfere with his powers and senses.
As the last keg was destroyed, a mysterious man appeared from out of nowhere, mentioning that someone was going to be irritated by the situation. Cole asked for the man's identity, however, he did not answer, before leaping towards Cole. The man dug his fingers into Cole's head, telepathically showing him visions of various scenarios filled with carnage and death, an alternate future. As the man released Cole, he figured that the mysterious stranger was responsible, and somehow the Ray Sphere was involved. However, as Cole slowly stood himself up, the man had disappeared. After a quick look at his surroundings, Cole left the area.
While restoring another part of the city's substations, Moya informed Cole of the Reaper's leader, a woman known as Sasha. She was originally a member of the First Sons that help skyrocket the research development, but left some time after. Moya tasked Cole with eliminating Sasha, to both stop the tar contamination from continuing, and also to learn more about the Ray Sphere. After helping Trish retrieve some medical supplies, Cole was then tasked by Moya to deal with Sasha, after Moya found the Reaper Compound.
- "You don't know, do you? Of course not, how could you?! But you'll find out soon enough. And oh how you'll weep!"
- — Sasha taunting Cole during their battle.
Attacking the Reaper fortress from within, Cole took out the Reapers that stood in his way. As he did though, he began having more hallucinations, with Sasha mocking him. He eventually took out the Reapers in the car tunnel, and to his discovery, he found several civilians condemned in cages, being bathed in the black tar, forcing them to become Reapers, allowing themselves to be controlled by Sasha.
Freeing the prisoners, Cole proceeded to deal with Sasha. When the Reaper spoke to him again, she called out Kessler, and expressing a deep loathing for the man. Cole then arrived at the very end of the tunnel, with Sasha lying in wait. With the black tar surrounding them, the two fought. As they did, Sasha constantly taunted Cole, with demented insults regarding various aspects of Cole. After a long fight, Sasha was defeated and fell to the floor. As Cole stood before her, she demanded Cole to look at her, and claimed that Cole can't control his powers, it will control him instead. As Cole heard these words, he remembered his primary purpose there, which was to extort information about the First Sons and the Ray Sphere from Sasha.
However, as Cole grabbed her, the blockage behind the other end of the tunnel suddenly collapsed, with large debris falling behind Cole. Cole was pinned by the rubble, unable to take action. However, he saw Sasha being dragged away by masked men, commenting that their actions were professional like. As the whole area began to collapse, Cole managed to get himself out of the Debris. With no way back into the Neon, he went forward, and into the slums of the Warren.
- Moya: "Pulled some intel on the Warren. A couple of days after the Blast, the homeless people living there banded together and seized control on the entire borough. They call themselves the Dust Men."
- Cole: "Guess that explains why they're all wearing trash bags."
- ―Moya informing Cole of the Dust Men.
Barely escaping the Neon district and retreating to the Warren, Cole informed Moya of his location. Seeing as the power also cut off, Cole immediately went to the nearest substation. As he explored the sewers, Moya informed Cole of the Dust Men, a group consisting of some of the homeless people that inhabited the Warren, and eventually banded together and seized control of the entire area. Restoring power to the substation, Cole arrived above surface and went his way.
After restoring power, Cole got a call from Zeke, asking if he can do a favor for him to find their acquaintance Dwight. After that, he received another call, this time from Trish. She mentioned that she needs help getting some of the civilians over at the Bayview Hospital due to the current clinic at the Neon being crowded. She told Cole of Roger Miller, who was supposedly in Valentine Park. Cole finished up the business with Dwight (which ended with Cole dealing with the Armored Conduit that killed Dwight), and after that, he went on to do Trish's favor.
Cole went to the park and found Roger hostage. Taking out the Dust Men, Cole went to tell Roger Miller of Trish's favor. After that, the two went to the Stone Canal Bridge and tried to lower it, which only ended halfway. Roger contacted his fellow engineer Lou, but was being held by Reapers at Memorial Park. Cole went to the park and took care of the Reapers. After that, he escorted Lou to the side of the bridge and protected him as he worked. After an ample amount of time, the two engineers were able to lower the bridge, with help from Cole.
Dust to Dust Men
- Cole: "This isn't a game, Zeke! Not anymore!"
- Zeke: "Look, just because you have powers, doesn't make you better than anyone else. Not by a long shot."
- ―An argument between Cole and Zeke, after the former rescued the latter.
After a long sleep, Cole went to the next substation at the Warren and restored power. After that, he was tasked by Moya to retrieve logs from UAVs deployed by the First Sons. As he did, he was contacted by Kessler, the leader of the First Sons, and also the one who showed Cole the horrible visions. He's heard torturing Sasha, and also mocking Cole about his current stature. Cole told him off as Kessler continued. After retrieving the last of the UAV's data, Cole sent them to Moya via a satellite uplink. Cole's next assignment was to rescue several hostages held by the Dust Men at boats by the harbor, hindering them from eliminate the quarantine and, in the process, hindering them an indirect green light to the Military to bombard Empire City. Also, Moya advised Cole to stick with the orders given by her, which she claims to be the best course of action.
Passing by the shipyards, Cole was called out by an elderly voice. He exclaimed that the Dust Men have taken Zeke hostage, and will kill him slowly. As Moya protested, telling Cole to leave Zeke to his fate, Cole made it clear he doesn't abandon friends. Zeke was rescued, and Cole reprimanded him because of ignoring the troubles and dangers of wandering off alone. Zeke interpreted it as Cole saying that Zeke's just a liability. Cole told him that it wasn't a game anymore, and Zeke left, mad at Cole.
After Trish was finished preparing her patients for transport, Cole returned to the Neon to help escort her bus. Eventually, they closed into the Bayview Hospital, but as they neared, an elderly man appeared at the hospital front, with one of his servants firing a rocket-propelled grenade at him. As Cole was pushed off of the bus, the old man, identified by Moya as Alden Tate, supposed leader of the First Sons, lifted the bus using telekinesis and threw it on the hospital roof. Cole immediately rushed to the hospital roof in order to save Trish and her patients, which he did. After this, Cole rested at the hospital.
Arrest and Escape
- Zeke: "Time for some payback, bitches!"
- Cole: "What the hell are you doing Zeke?! I told you to stay with Alden!"
- Zeke: "That old man ain't going nowhere! They got him dressed up like a spring goose!"
- —Cole and Zeke, after Zeke left to help fend off the transients.
After resting at the Bayview hospital, Cole was tasked to help the ECPD's 43rd Precinct in arresting Alden Tate. The police have declared an all out war with the Dust Men and wishes Cole to assist them. After settling the armored bus attacks by the transients, Cole went to the supposed rendezvous point with the police, but found only the body of a police officer. Using his powers, Cole was able to track down an echo sent off by the officer's residual energy, able to see a recent effigy of Alden. Cole then tracks the echo, which lead him to the infamous shanty town nicknamed "Tent City".
Cole made his way through the makeshift town, fending off the incoming transients as he made his way through. After navigating to the very top-most part of the town while following Alden's echo, Cole managed to make his way to the open terrace leading into the transient's tower. As Cole was about to make his way there, the only path leading to it was barricaded by fire, and was guarded by a Golem Conduit. Despite the supposed disadvantage, Cole managed to overcome the conduit, though by the time he did, the police have already arrested Alden, and were moving him to Eagle Point Penitentiary for the FBI to extract him. Cole immediately left the area to go meet up at the facility.
Cole was greeted by Zeke, who was helping out the cops with their business. Cole was tasked with guarding the fence as Alden was being transferred to a different cell. After a successful defense, the facility was attacked by a large group of transients. As Cole and the cops fended them off, the generator holding Alden's power back ran out of power, due to some transients' meddling with it on the roof. Cole dealt with them and immediately returned to the open field and help the cops defend the facility.
After a short while, Zeke suddenly came out of Alden's block, joining in the fray. Infuriated, Cole asked what was he doing outside and not with Alden. Zeke answered that the guards will be fine without him, due to him being restrained. Cole hurriedly went to the block and checked on Alden, but saw that it was too late. The block was littered with the bodies of officers, and Alden's restraining tools unlocked. Zeke felt very guilty for his actions and immediately left the facility. That night, the Dust Men celebrated their victory at their shanty town, as Alden makes plans atop his tower once again.
- Cole: "What do you want me to tell Moya?"
- John: "Who the hell's Moya?"
- Cole: "Uh, your wife?"
- John: "You're getting played. I've never been married, and don't know anyone named Moya."
- —John and Cole, after the latter fended off a conduit.
After taking a brief rest at the Bayview Hospital, and after a tirade from Moya regarding Alden's escape, Cole ran to the next substation and restored all the power of the Warren. After rising above surface, Cole was contacted by John White, whom told him to meet up with him at the old Adamson Building. After Cole informed Moya of this (which Moya was unable to intercept due to John disrupting his own signal), Cole went to the building and meet up with John.
As Cole was supposed to meet up with John, an extraction team on a chopper flew by and was asking for John, telling him to come back to them. Fearing the worst due to his paranoia, John fled before the team could explain themselves. Cole thought that it was Moya's personnel, but she later confirmed that it wasn't hers. She then tasked Cole with following the chopper in case they were the First Sons and after John. Cole immediately left the area in order to intercept John, and by the time he got there, the chopper was destroyed by a powerful Golem Conduit. As John hid himself, Cole dealt with the conduit and succeeded.
After the fight, John left the vicinity. As Cole tried to look for John, he was then called by John himself, whom was counting every second they talked so he wouldn't be tracked down exposed to the government. John told Cole that the Ray Sphere was in the possession of the transients and hid the sphere at the very top of their tower. He was told to bring a friend over to assist him, nothing more, nothing less. Just right after that, Cole asked what he should tell Moya about the situation. John did not know any one named Moya, and especially not anyone connected to the FBI (since Cole mentioned she was with them). Ending the conversation then and there, Cole headed out to the foot of the tower's terrace and called Zeke, asking him to meet up. After a very brief argument, Cole was able to convince Zeke to come.
Know your enemy
After Zeke arrived, the two worked they way up, with Cole scaling large parts of the tower, while Zeke was assisted by Cole to rise up through the use of a makeshift elevator designed by the transients.While they were going up Cole complained about the fact that he still does what other people want him to do instead of what he wants to do even with his powers Cole still thought of himself as a errand boy although Zeke disagreed. After a thorough walk, Cole was able to arrive at the very top of the tower. Cole and Zeke then saw Alden Tate, inside a metallic mirror pod with the Ray Sphere attached to the front. With this, Cole charged through the transients while Zeke hid and prepared himself to steal the device. After Cole's dealt with the conduits, Zeke tried to yank the sphere out of its cradle and succeeded.
Just then, Zeke was trapped between Alden and Kessler. Cole watched as he just stood there, and slowly realized that the key to making his dreams a reality was in between his hands. After that, Zeke activated the Ray Sphere, sending forth a powerful wave of energy coming out of the sphere, breaching the very ends of the building on where they are. But, as the field widened, Zeke and the others were dumbfounded when the sphere didn't work, as the field shortened out and disappeared. Thinking quickly, Kessler told Zeke that he knew what was wrong and that he'll help Zeke with the powers he wanted, so long as Zeke now answers to him. Zeke, looking at Cole's eyes one last time, went with Kessler and fled the tower via Kessler's chopper. Alden was enraged and nearly tore his tower apart, as Cole stood below falling debris, dumbfounded and numb. After waking up, Cole was still at the tower, only this time desolated of anything but debris.
- "Yeah, this is the finish line. Just wish I wasn't crossing it alone."
- — Cole, on his arrival at the Historic District.
John called Cole after the failed attempt of stealing the Ray Sphere, furious about what happened. Cole told him that Zeke was the only one he could have trusted, but his trust obviously backfired at him. John told him that Kessler was now at the Historic District and Alden was on a rampage on his way there. Cole was tasked with stopping him before things escalate any further. Arriving at the bridge, Cole made his way through the debris and fog.
Dealing with the Dust Men around the bridge, and also negating Moya's calls, Cole managed to make his way at the near end of the bridge, where Alden, covered in a makeshift metal hide that forms a monstrous armor, made his last stand to combat Cole MacGrath. Despite the supposed size advantage and morale of Alden and his makeshift metal monsters, Cole managed to destroy the scrap metal hide of Alden, and subdued him there. Cole immediately grabbed Alden and attempted to finish him off.
Alden, fearing for his life, changed his tone with Cole, stating that he wanted to work with him in subjugating Kessler and the First Sons. Cole listened to his reasoning, and the moment that he lowered his guard, Alden jumped down from the bridge, falling into the water. Since he was a conduit, his ability to survive was more higher than a non-Conduit, but that mattered little to Cole for the moment. After brushing up, he went forward into the Historic District, where all of his enemies gathered.
- "I know what Trish means to you, how much you love her. Everyone has their price to pay, even her, and that's why she's sitting here next to me."
- — Kessler to Cole about Trish
Arriving at the Historic District, John told Cole to lower the 19th Street Drawbridge for him to better escape if ever the situation escalates. After that, he was contacted by Kessler, whom told him that he must change and adjust, or else, he'd die. After dealing with an Aura Conduit, Cole is contacted again by Kessler who informs him that Trish was right beside him, held captive against her will as a lure for Cole. Kessler also told Cole about several bombs that he had set around the city, surrounded with innocent civilians.
Cole was tasked with dealing with the bomb threats himself, being told to drain the electricity so to best avoid any casualties. After several bombs have been defused (and also taking in insults from Kessler), Cole was presented a choice by Kessler. On one end of the city is Trish, hanged alone in a very high building with a paper bag over her head. At the center area were six doctors whom are hanged and gagged just the same way as Trish. Cole was to either save the woman he loved, or save the doctors that can help cure a thousand lives. With this, Cole decided and went with his choice. Despite his efforts, Trish still ended up falling from her place, dying from the injuries.
Cole, desperate to revive her, used all he could to do so, but only managed to get her alive for a brief moment. Trish told Cole on how she felt about the man he became, before finally dying at Cole's arms. Cole buried her at the park in the district beside the various victims whom died since the Blast. After the burial, Cole swore that he'd make Kessler pay.
- Zeke: "What do you want me to say? That I'm sorry?"
- Cole: "I don't want you to say anything. I want you to disappear, because when I find you, things are gonna get ugly."
- ―Cole and Zeke, when the latter tries to reason out to Cole.
After a brief argument with John, Cole was tasked with restoring the outdated substations located at the Historic District in order to gain a new power and completely restore power of Empire City. After doing so, Cole was told to meet up at the Blue Canyon Building, where he was then tasked to eliminate the air balloons that's releasing a vile toxic gas born from Sasha's tar, causing several pedestrians and individuals to go berserk. Using his newfound power, Cole was able to break the barriers of the balloon, and also managed to destroy the UAVs surrounding the balloon. After the destruction of the four balloons, Cole was told by John that it was time to move on the offensive. He was instructed by John to meet with him at the old Ashford Building.
John arrived in a chopper, rigged with a charged metal platform for Cole to ride on. Whilst flying over the city John told Cole that they needed find several jamming devices that were disrupting his radar's searching for the Ray Sphere. Arriving at one borough after another, Cole destroyed the devices while clearing his way of the First Sons. With the majority of signal-jammers destroyed the pair headed to the final device, hidden somewhere near Ground Zero in the Historic District. While travelling between the cities three islands, Cole was contacted by both Zeke and Moya, the former about reconciling with him, the latter about the dangers of the Ray Sphere. Both of them were shunned by Cole, hearing enough out of both of them and disregarding everything the two have said.
The Ray Sphere
- "Trish's crumble body flashes through my head. I think of Amy, Zeke. And I hit that sphere with everything I've got. But something goes wrong. The Ray Sphere cracks open, creating a vortex of energy. John's pulled in... and it tears him apart. And I run. John and the Ray Sphere are gone, reduced to ashes. Nothing went according to plan, but at least the the Ray Sphere's out of the picture."
- — Cole, after deciding to destroy the Ray Sphere.
After locating the Ray Sphere, John had a helicopter ready to drop a toxic chemical onto the building. Cole was tasked with disabling the anti-aircraft weapons below for the helicopter to drop its payload safely. As Cole destroyed the machines, he was called by Moya, who warned Cole that had he not followed her directions, chaos would have reigned in the city. Cole angrily dismisses Moya, who tells him that it was too late. Disregarding the vagueness of the response for the moment, Cole continued eliminating the machines for John. With the destruction of the last machine, the helicopter drops the chemical bomb. Yet the First Sons escaped with a truck that came in time.
Telling Cole to follow him, John tracked down the truck throughout the borough, and arrived somewhere in the harbor area of the Historic District. Cole, while John was behind him, moved in on the harbor, eliminating every single one of Kessler's men. After a very brief combat with the First Sons, Cole and John were finally able to arrive at the very end of the harbor, where the Sphere stood.
The Sphere, encased within a sort of carrier with metal rotary rings, just stood there. Cole and John ponder over whether the Sphere should stay. Cole, after much thought, decided to destroy the Sphere with everything he's got. Although the Sphere cracked open, its destruction did not go without casualty, as John White's body is warped into the dimension that the Sphere has unleashed. Before he could be consumed by the fire and the dimension's wrath, Cole ran for solid ground before he is killed. After the destruction of the harbor, Cole was contacted by Kessler.
- "And here we are, back where it all started. I was so worried that you weren't going to live through the Blast. But you were fine. More than fine, actually."
- — Kessler, regarding Cole's journey so far.
After the business with the Ray Sphere, Cole and Kessler finally confronted each other at Ground Zero, the site of The Blast. After a duel, and a brief interference from Zeke, Cole was able to defeat Kessler. As Cole looked down upon him, Kessler uttered out weakly that he loved Trish, asking her for forgiveness. As Cole wondered why he would say that, Kessler lunged at Cole once again, digging his fingers into his head. It was there that Cole found out the truth, as Kessler's secrets played out in his head.
Cole saw Kessler's nemesis, a destructive entity known only as "The Beast", whose intent was to eradicate every living being. During the early days of the entity's rise, Kessler could have used his powers to stop it, but instead chose to flee from it. Being hunted for years, Kessler and his family watched as the rest of the world fell victim to the Beast's wrath, leaving everything in its wake destroyed. After years, Kessler was left alone, with his wife and two daughters dead, and his powers barely standing a chance against the Beast.
In that moment, Kessler used his powers to time travel back to the past with no way back to his present in an attempt to rewrite history. Kessler seized control over the First Sons, ridding the faction of Alden Tate and accelerated the Ray Sphere's development. Kessler devoted decades testing the Ray Sphere, planning the layout of the Blast, organizing Empire City's quarantine, and locating Cole. The only thing that Kessler had from his past, the thing that drove him forward was a picture from his wedding day: When he married Trish, with Zeke as his best man. At that moment, Cole realized that he and Kessler were the same person.
Kessler went back in time to prepare Cole for the Beast, to render him stronger, ruthless, powerful, going so far as to kill Trish. He prepared Cole for his future nemesis' imminent coming so that he can make the decisions no one can, all for the greater good. As Kessler succumbed to his injuries, Cole took one last look before leaving the area. Cole then vowed that he will be ready for the Beast's advent.
Remnants of the First Sons
- "They helped him create the Ray Sphere, make all of this possible. Without them, Trish's still alive .... which is why they're going to die."
- — Cole, regarding the remnants of the First Sons.
Right after the death of Kessler, Cole revisited Trish's grave, still grieving over her loss. Warden Harms visited Cole as he mourned, as he tried to raise his spirits and made an effort to relate to Cole's situation. After that, Cole scoured the city, searching for the remaining members of the First Sons. After Cole disposed of several soldiers at a secluded alley, he was contacted by Warden Harms, who was under attack by several of the First Sons. Making his way to the area, Cole deflected a grenade launched by a soldier, then proceeded to dispose of them.
After Cole brushed off the enemies, and received a pat on the shoulder from Zeke, Cole made efforts to make sure that those were the last of them, and went on to patrol the area. Later that night at Eagle Point Penitentiary, Cole told Zeke what happened as the latter told him how sorry he was. He told Zeke that he was Kessler, why he returned to the past, and how he killed Trish just to make sure Cole would be ready for the monster, the Beast, seen in Kessler's vision. He then told Zeke why he bares so much hatred for Zeke, remarking that every time he looks at Zeke, he sees the image of Kessler laughing at him, which makes Cole want to strangle Zeke. After this, Cole left the area, leaving behind a puzzled Zeke.
The next day, Cole was asked for help by Zeke, who needed a van's batteries recharged. After doing so, Cole asks Zeke if he believed what he said about Kessler, to which Zeke replied he did. Cole then confesses his troubled mentality, being haunted by Kessler, believing that he's destroyed his life and it will never be rebuilt. At this moment, Zeke stepped in and told Cole of his time with Kessler, stating that he was kept in a cell, and that he'd get a visit from Kessler every now and then. In his last visit, Kessler said goodbye and thanked Zeke for being a good friend all these years, which only now made sense when Cole clarified that he and Kessler were one and the same.
After Cole confided with Zeke, a missile flew by and dropped near their vicinity, making them stumble over. As the two got up, they see a whole Military aerial armada coming to the city. Cole figured immediately that it was Moya, keeping her promise about destroying the city should Cole disobey. Telling Zeke to get the Warden, the three got up and about to deal with the troops. Attacked by several choppers and soldiers, Cole managed to deal with all of these while keeping the other two safe. Cole thought that Moya would send in more troops over, which led the Warden to believe that they need to formulate a proper plan, suggesting that they head inside the Penitentiary. Cole, while inside the facility as several personnel block the paths, was contacted by Moya, whom gave him a proper warning; to surrender to them, or else the consequences will be dire. Cole told her off, and simply said that she should ready her men for him. Moya gave him until the next morning to decide.
To New Marais
- "Kessler told me about you. I'm not gonna let it happen!"
- — Cole, upon seeing the Beast on Empire City.
After a month, as Cole was on his daily routine, an agent from the NSA named Lucy Kuo arrived at Empire City to meet up with him. She explained that she was fully aware of the Beast's nature and its imminent coming, also informing him of one of her associates, Dr. Sebastian Wolfe, whom previously worked with Kessler on the Ray Sphere. Offering Cole help to prepare and empower him for the Beast's advent, the only condition Kuo had was for him to come to New Marais. Cole agreed, and prepared to leave for New Marais with Kuo, along with Zeke.
As the three were conversing at the deck, Cole told Zeke that the trip was only for a short time, as he needed to head back immediately after he's received his powers, so that he can stop the Beast before it unleashes catastrophe. As they continued the conversation, Kuo noticed a slight disturbance from the distance at Archer Square. The group sees a destructive vortex open up right beside the square's statue, and blows open, tearing the area apart. Acting immediately, Cole got out of the boat and onto the harbor, running towards the site as his surroundings crumble and fall apart. Cole sees from afar, a gigantic visage of what was later revealed to be the Beast. After Cole fired a few bolts, the Beast threw the broken half of the statue at him, causing Cole to stumble over. At that split second, the Beast appeared right behind the statue, pushing it aside and confronts Cole.
Cole threw everything he had at the Beast, and managed to subdue him after summoning a bolt from the sky as he tried to carry the harbor's floor. After the power subsided, the Beast fell to the water, thought dead by Cole and the others. After this, Cole was told to return to the boat before the harbor falls apart, which he did so.
Empire in Ruins
- "I had been given powers to defeat the Beast. I was strong ... I was ready ... I had fought it with everything I had ... and it wasn't enough. That needed to change."
- — Cole, on his failure at Empire City.
As he jumped for the boat, he was held back by a mysterious force, and was drawn back by the reformed Beast. Held between the Beast's hands, Cole was nearly killed by it if he hadn't fought back. After summoning another storm, Cole was freed from the grasp of the Beast, at the cost of his strength being drained and fell to the water, barely alive.
Brought back to the boat, Cole was put in the infirmary to heal his wounds. As he awoke, he saw Zeke and the TV broadcasting the fall of Empire City by the Beast, how the entity reconstructed itself and destroyed the city. As the boat headed to New Marais, Cole wandered around the deck alone, as people tried to keep their distance from him either because of fear or respect. Zeke, Kuo, and the other individuals there were trying to continue their supposed routines, as the Beast's activities were being tracked, destroying anything in its path as it headed southwards.
Cole, disappointed in his failure, decided to further his strength while he was on the boat, working with Zeke to create a new weapon that focuses his powers when in use. As they arrived closer to New Marais, Kuo had called in one of her contacts to get a smaller boat, for they had to sneak in the rest of the way, given that the city was in lockdown. Reaching a Militia Checkpoint, Cole decided to go meet the Militia and handle them accordingly. Given the Amp by Zeke, Cole got out of the boat and went to work, subduing the hostiles ahead. After dealing with all the watchers and apparent attackers, Cole made his way into the city, as Kuo and Zeke's boat followed.
- Zeke: "So uh...What happened? That old guy slipped you a roofie?"
- Cole: "No, no. Actually, I think I might have a new power."
- Zeke: "Really? Come on, let's see what you got."
- —Cole and Zeke, after the former used the Blast Core.
Arriving by New Marais' harbor, Cole followed Kuo as she led the way to Dr. Sebastian Wolfe, whom she contacted on the way to his place. As he expressed delight in MacGrath's presence, he delivered bad news, as the Militia had stormed in on his labs and took the Blast Core he was keeping. As the two made their way to Dr. Wolfe, the doctor contacted Kuo again, this time informing her that the Militia have returned and are trying to knock down his door. Kuo left Cole to retrieve the Blast Core so she can go help Wolfe. After subduing the Militia at the rooftop, Cole found the Blast Core and contacted Wolfe immediately, asking if he was still at the lab.
After Wolfe have picked up his phone, a powerful explosion erupted at a far off building, sending several shards flying all over the city. Cole went to the disturbance immediately and found Wolfe's lab in ruins, with Wolfe still pinned down by debris. After Cole had helped Wolfe up his feet (and hear a comment from him about his likeness to Kessler), Cole admitted that he has failed to defeat the Beast in Empire City. Just then, Wolfe showed Cole the Ray Field Inhibitor, a powerful device created as a sort of anti-Ray Sphere. It has the ability to drain the powers off of Conduits, even the Beast. After Wolfe told Cole to keep it safe, Cole presented the Blast Core he found to the doctor.
The doctor explained that the Cores powered the RFI, and that by giving the Core a sudden surge of electricity, the nearest Conduit will receive new and enhanced powers. Once Cole is able to absorb enough Blast Cores, he will have enough power to use the RFI. Wasting no time, Cole activated the Core, which resulted in a powerful sudden surge of power through his body, causing him to black out after the process was finished. After that, Cole awoke to the sight of Zeke shooting some Militia soldiers. After the slight disturbance, Zeke asked Cole what happened to him. After Cole replied that he has received a new power, Zeke told Cole to see what he can do. After using the Kinetic Pulse, Cole was tasked with continuing the search for Wolfe.
Looking for Wolfe
- "Hey, these people pay attention. Especially when you have lightning coming out of your hands."
- — Zeke to Cole.
Cole was contacted by Kuo to fetch a message left behind by Wolfe from a carrier pigeon at the top of the New Marais Clock Tower, thinking it will give them leads to where Wolfe is. After fetching the message, Kuo mentioned that there were several Blast Shards scattered near the tower. After that, Kuo told Cole to stretch his powers a bit as she continues the investigation.
Just then, Cole was contacted by Zeke regarding some of the past people he met. He said they've contacted him, asking him to get them favors from the "Electric Man". Cole met up with him to further discuss this, and after they did, Zeke told him that both a cop and a junkie contacted him. Figuring that the people of New Marais would recognize his actions, Cole decided to send a message. After dealing with the Militia and gaining the city people's attention, Cole was contacted by Kuo, whom told him of the possible evolution of his powers through extensive and proper use. Dealing with a Militia mob at the district, Cole's power evolved further, able to shoot three bolts at once. After this, he continued his investigations.
Kuo then admitted that Cole was becoming less and less anonymous as he continued his activities in New Marais. Before the majority of civilians asks for help, Cole remarked that it was time they find Wolfe. Seeing no other leads, Kuo told the team that the leader of the Militia, Joseph Bertrand, is about to make a speech at St. Ignatius. Seeing an opportunity there, Cole waits for Bertrand while telling Zeke to go ahead and watch from the crowd anonymously.
The Demon of Empire City
- Cole: "What'd I miss?"
- Zeke: "Basically, Bertrand's been telling everyone that uh ... you're the devil."
- Cole: "Oh, nice."
- —Cole and Zeke, on Bertrand's event.
After nightfall, Cole met up with Zeke who was hiding in the crowd as Bertrand gave his speech. Just as they talked, Bertrand continued on delivering his propaganda message, stating that a "demon", referring to Cole, walked among them, along with the rest of the "deviants". Promoting the Militia's presence and supposed protection services, Bertrand assured the civilians that the "Demon of Empire City" will be brought to justice. Just when Zeke was contemplating on leaving, whom was stopped by Cole, a swamp monster appeared behind some of Bertrand's propaganda materials and paraphernalia. As civilians flee in fear, and as Bertrand retreats to his car with his Militia, the monsters attacked the gathering, killing off the Militia soldiers.
Cole ran through the area and fended off most of the monsters, while civilians looked on as he fought. After subduing them, Zeke told Cole that Bertrand was fleeing from the area on his limousine, along with some of his men. Cole takes to the rooftops in order to follow him quicker and safer, and after dealing with several of his men and navigating through the city, Cole managed to hop on the car of Bertrand, sarcastically asking him with enthusiasm to talk as the car drove through the city. Bertrand ignores his chatter, though Cole tried to threaten him if he refused to reveal Wolfe's location. Just then, Bertrand warned Cole to worry more about his head, as the car drove right under a chopper, knocking Cole off of the car and onto the street.
As Cole tried to stand up, he was nearly gunned down by the chopper, though he was able to retreat. As he took his time evading, Cole eventually destroyed the chopper. After a call from Zeke, and a minor business that had to be settled, Kuo found a lead to Wolfe, which was Bertrand's interrogator. Cole opted to track him while staying on the rooftops after he's finished gambling. Reaching the nearby rooftop, Cole waited for Kuo's call regarding the interrogator's status.
- "That thing from Empire City. I can feel it, it's coming for me. Now I got no way to fight back."
- — Cole, after Wolfe's death and Kuo's abduction.
Receiving word that the interrogator has left the casino, Cole went forward and followed him while staying away from his sight, navigating through the city via rooftop. He managed to track him down at a small house nearby some Militia checkpoints. Cole dealt with the Militia (and a Ravager) before Kuo arrived with a truck. After this, Kuo managed to get Wolfe out of the building and took him in the truck, though they tripped the alarm on the way. Cole made his way to the nearby alley and got on the truck, while also checking on Wolfe for himself, whom was a mess due to the interrogation methods inflicted upon him. Though Kuo wanted to ask more questions, Cole told them to leave immediately so they wouldn't be caught by the Militia.
As they fled the Militia's base and fended off most of the Militia chasing them, Cole and the others managed to get themselves in a more open area where no Militia was present. There, he asked Wolfe what the Militia wanted with him. As he stated that the Militia and Bertrand planned something far worse that he thought (also stating that the Blast Cores were only the beginning), Bertrand's voice was heard from afar, through a radio transmission from a Militia truck. The truck ran fast, and rammed over the car Cole was on, sending it flying to the ocean.
Cole managed to escape and hide near the storm drain, as he witnessed them take away Kuo from the wreckage. The Militia also saw the corpse of Dr. Wolfe pinned inside the car. Cole crawled through the drain, as he grieved over the death of Wolfe, contemplating on how he'll defeat the Beast as it draws closer to New Marais. After the Militia left, Cole managed to pick himself up and leave the area.
The Beast is Coming
- Nix: "It's all yours. All you gotta do is help me break a few crackers."
- Cole: "Yeah, 'cause you really look like a damsel in distress."
- Nix: "It ain't about needing help. I just ... want a little company."
- —Cole and Nix, who asked help from the "Demon of Empire City".
After recovering from the impact, and returning into the city, he was contacted by Zeke, who may have something of interest for Cole. After they met up, and after Zeke tried to raise Cole's spirits, Zeke told Cole that he may have found Kuo, stating that there was a woman who escaped the Militia lynch mob and tried to hide the swamps. Cole then dropped down from the building and made his way to the swamp, searching shack after shack for Kuo. As he approached the third shack's door, he saw a nearby disturbance. Figuring that it was Kuo trying to fight back, he made his way there.
Arriving at the area, Cole saw several fallen Militia, and felt the presence of another individual. Just then, a woman appeared out of nowhere, then teleported to one area after another. Just then, he was pinned by the woman, whom nearly killed Cole if she didn't see his face. Realizing who he was, the woman backed away as Cole aimed for her. The woman, who held a Blast Core, claimed she was a fan of Cole, and introduced herself as Nix, a Conduit much like Cole. Cole asked for the Blast Core, though Nix asked him for help first before she hands it over. Agreeing to the terms, Cole followed Nix into the city, where he was led to a park filled with Bertrand's men and propaganda.
She asked Cole to spill barrels of oil to several Militia banners, and also subdued the nearby Militia. After spilling the barrels, Cole ignited them with his electrokinesis, causing a chain of fire that burned most of the park. As the fire got worse, Nix and Cole got on ground and dealt with the rest of the Militia. As the last soldier fell, Nix expressed extreme joy and satisfaction at the destruction she and the "demon" caused. After this, Nix handed Cole the Blast Core, after the latter stated to call him due to their similarities as a Conduit. After this, Cole left the area and met up with Zeke.
After absorbing the Blast Core, and learning of Zeke's new job as an undercover Militia soldier for their side, Cole learned from Zeke that Kuo was being held hostage in a nearby fort protected by Militia soldiers. Cole, along with Zeke and Nix, tried to formulate a plan on how to get her out. Nix's initial plan was to utilize the train car that runs through the mansion's front, rig it with explosives, and speed up the train's speed so fast, it will derail the car into the mansion's front. Though Cole pitched in that a fire would make a great diversion, Zeke mentioned that it would kill the civilians nearby, and at the fort. Zeke then told of another plan, which involved freeing cops being held hostage by the Militia, much to Nix's distaste.
Regardless, Cole managed to find Kuo after dealing with the Militia at the fort, holed up in an ice-cold containment room where she was bound at the very center. Held by two cuffs and had a metal headgear over her head covering her eyes, Kuo was experimented on by Bertrand, bled dry and filled up again with a different substance. Cole freed her after blasting her restraints, and helped her out of the containment room, though they were followed on the way out by subjects from a similar experiment.
Cole tried to help Kuo on the way out, though as he did, several of the subjects were making their way out of the fort, as the Militia tried to both contain the subjects and stop Kuo and Cole from escaping. Kuo slowly made her way to the outside of the fort, where Zeke was waiting, bringing along a pickup truck. After making her way there, Kuo got on the truck, where Cole followed. The three then abruptly leave before things escalated, escaping the Militia, and the subjects.
Run DownAfter restoring power at Ascension Parish, Cole was told by Zeke that a woman had been taken captive by the Militia and taken somewhere nearby the swamps. When he went there, he encountered and set free the woman for sacrifice to the Corrupted, Sara. She told Cole to follow her so he can meet up with his uncle Laroche, who was the leader of the Rebels in New Marais. After making their way through the park, Cole met with Laroche, whom indirectly admitted to her niece that she knew of the Militia's sacrifice offerings. As Laroche and Sara were about to argue, the former catches sight of Cole, whom he knew best as the "Demon of Empire City". Cole offered to him that they work together to take down the Militia, though as he did, a Devourer appeared. After dealing with the Devourer, Laroche contacted Cole and said that he's interested in an alliance, though he still has his doubts.
Later that evening, Cole was told by Zeke that Kuo was up and about, and was gonna give something to him. Meeting with Kuo at St. Charles Cemetery, Cole found her with a new look to better suit her new Conduit abilities. Though Kuo's abilities were still unstable, Cole told her that he can help, and started with working together to dispose the Militia around the cemetery. After that, Kuo sent Cole an image found in Wolfe's labs, which may lead to another Blast Core. After a thorough search, an encounter with a Hive Lord, and seeing the victims of the Ray Field Plague, Cole was finally able to find the Blast Core. After Kuo bid goodbye to her "coach" and left, Cole left as well, and headed for Zeke's place.
After gaining another power by activating the core, Nix asked for Cole's presence by the swamp pier, where she had something to show him. Procuring a boat, Cole and Nix saw several Militia posted at the swamp, with several of the Corrupted at the area, combating them. After making their way through the ruckus, dealing with the enemies that came their way, Nix was able to deliver Cole to the area. There, Nix showed the sight where her powers originated, a crater caused by a Blast similar to Empire City's, and explained everything about it. After learning that Bertrand perpetrated the event, Cole and Nix returned to the city, with Cole swearing to her that Bertrand will pay.
Returning to the city, Cole was contacted by Zeke, whom asked for a meeting, along with Kuo and Nix. At Zeke's roof, Zeke then announces that the Transfer Device is inside the fortress known as Fort Philippe, which was overrun by Militia. As Kuo and Nix were about to argue over whether to destroy it or not, Cole breaks them up and pitches in that they should think about how they will get the device first. Kuo mentions that if they give Rosco Laroche and his men food and supplies (which was all taken by the Militia), she will have to find the stash herself. Zeke then pitches in that he procured a map where all of the Militia's supplies are located.
As the two abruptly leave and discuss their plan, Cole is approached by Nix. Nix pitched in her own plan, which was to dress up as a Militia and wreck havoc around the area, drawing the rebel's attention. Cole is then to pretend that he took down the attacking Militia, which will endear him among the rebels if done correctly. Though Cole thought the plan was crazy, Nix commented that she feels he rather liked it, and disappears, leaving Cole to decide on how to handle the mission.
Regardless, Cole managed to get the rebels on his side, and have begun preparations for the attack on the fort. Cole was to take out the turrets placed around the fort with Kuo, to which they did. After that, and after the rebels stormed in, the power at the fort was out, which caused Cole to weaken. After he restored the power, he worked with Nix to dispose of the mortars around the fort, and also take care of the remaining Militia. After this, Kuo contacts Cole to inform him that they found the Transfer Device, and had the rebels haul it out for a great bonfire.
The Device was put out at the fort, and Cole arrives as Kuo and Nix look at it. Seeing another Blast Core placed within the device, Cole tells them to strap him in. As Kuo expresses disbelief, Nix was ready to offer her powers to Cole. Cole explains that it would be better if they combined powers to help better the synchronization between each of them. Kuo's distaste suddenly segued into a reluctant offer of exchanging powers with her, to which Nix replies that if she chose her, she'd leave, and vice versa from Kuo. After deciding who to transfer powers with, and using the device, Cole sees Bertrand from afar, about to ride a chopper on the other side of the fort. Cole stumbles to Bertrand's direction, and lets out a bolt strong enough to cause an incredible amount of damage to the chopper. Cole then slides into unconsciousness.
Bertrand's True Face
- "That guy can run all he wants, it doesn't matter. I know his secret ... and I am coming for him."
- — Cole, after seeing firsthand what Bertrand truly is.
After gaining consciousness, Cole followed the chopper's trail and managed to find it near the bridge to Flood Town, destroyed and turned into debris. Cole glares upon it happily as he enters to check on Bertrand. But as he did, the ground trembled and disrupted. Seeing a dust cloud at the near center of the area, Cole investigates, only to find out later that a giant behemoth is what's causing the tremors, and is wreaking havoc upon the city. The monster then went after Cole, as he flees with several of the Militia focusing on the behemoth.
As the monster chased Cole around the city, with the latter fighting back, Cole was attacked by both the Corrupted, and the Militia, though both of the factions were also busy dealing with each other. After destroying the specific weak-points of the behemoth, Cole able to defeat the monster, as he trash-talked it down. As the dirty smoke got thicker while it spun around the fallen monster, the dust settles down and Cole sees the weakened, human form of the monster: Joseph Bertrand III. Seeing the supposed human purist mutated into the monster he just defeated, Cole goes after him as Bertrand flees the area for Flood Town. Knowing Bertrand's deepest secret, Cole goes after him in the district.
Sooner Than Later
After restoring power into the district, Cole was contacted by Zeke, who said that the rebels found a cure for the plague. Making his way there, he later found out that there was no cure, though the rebels and Zeke did need help from Cole, as several of the Corrupted were making their way into the town, attacking any nearby civilian. Cole was tasked to use the Dunbar Beam to reduce civilian casualties, and so he did. After the overwhelming amount of Corrupted, Cole retreated to the center of the district and worked with Laroche and Zeke in eliminating the Corrupted converging in that area.
As they were nearly defeated, Cole and the others were saved by units from Vermaak 88, the Ice Conduits. They demanded Laroche for the Blast Core, to which they said did not agree to. After defeating the Ice Conduits, Laroche was grateful, and asked Cole one more favor before giving away the Blast Core. Several of the Ice Conduits damaged the wells around the district, causing a fire that created a very harmful smoke. As Cole cleared out the fire however, he sees Bertrand with another man, experimenting on him with his powers. After he cleared out the fire, Laroche thanks Cole, and tells him to meet up with Zeke if he wants the Blast Core.
Meeting up at a train car near Flood Town's entrance, Cole, Zeke, and Kuo prepare to activate the Blast Core. Before they did however, Kuo found some notes from Wolfe's lab that state that the RFI was originally created to cure the plague ravaging the country, which originated from Ray Field Energy radiation. As Cole was about to activate the Core, he realizes that the Blast from Empire City was where the plague originated. After Zeke promised that they'll fix everything, Cole activates the Core, and wakes up the next morning. Failing to activate the RFI, Cole remarks that a few more Cores will be enough to activate his powers, before leaving the train car to test his powers.
After stretching out his powers, Cole was called in by Kuo, who asked for the team to meet up at the train car. As he arrived, Kuo and Zeke were discussing when and why Bertrand is on the Train Yard, as Nix listened reluctantly. As Cole sat down, Nix told him that she knew what was going on, and that she was only being ignored by the two. When given the chance to speak, Nix told them that Bertrand was creating the monsters they were fighting all this time, stating that they belong to him. She's also said that it was the reason he was on the train yard, for it was there that he was making the monsters. She even mentioned that she tried to tame them and succeeded, though the monster died protecting her from the Militia.
Kuo and Zeke expressed minimal amusement and disbelief on Nix's story, to which Nix was angered by. As Nix was about to start a fight with Kuo, Cole held them off, and after settling down, Kuo suggested that she and Cole take evidence of Bertrand's activities, if what Nix said was true. Nix disagreed and said that they should focus more on taming the monsters and use them as an army against Bertrand. Cole abruptly leaves the train car as he tells the team to be prepared. After this, Cole made his way to the nearby district of Gas Town, where he prepared to meet up with Kuo.
Kuo was a bit occupied with the TV signal during that time, so she told Cole to go on ahead. Forced to make the longer route, Cole arrived at the train yard, told that most of the Militia were drugged. Using a camera lent to him, Cole took pictures of several civilians, the Corrupted and their variants, and also Bertrand using his powers on an individual. After taking the pictures, Cole sent Kuo the pictures, and broadcast them all around the city. Bertrand realizing he was played, he immediately disappeared from the site, as the yard was raided by rebels.
Cole and Kuo worked together to free the civilians, and also to defeat the Devourer nearby. As he was rescuing some of the civilians, Nix appeared before Cole at the train yard, and was evacuating the monsters out of the area. He told her that they were monsters that will only cause havoc, to which she replies that they aren't, and that her plan against Bertrand will work. After Nix left and the last civilians were rescued, and after Kuo assured Cole that the Militia and Bertrand are nearly finished, the two left the area.
- Cole: "Oh no, no way!"
- Zeke: "Jesus. It ate a nuke, now it's back for more?!"
- ―Cole and Zeke, as they witness the Beast put itself back together.
Just then, Cole was contacted by an ecstatic Zeke, who asked his friend to meet up with him. Cole made his way back to Ville Cochon and found Zeke behind the wheel of a Militia truck with a covered trailer. When Cole removed the panels, he saw a nuclear missile that Zeke found, apparently insurance Bertrand had Wolfe prepare if ever his experiments went "way south". Zeke drives the truck to Flood Town's harbor with Cole protecting them from angry Militia members. Zeke hopes that using it on the Beast while it's still far from the city will finish it off without harming New Marais.
After clearing the area of Vermaak 88 units, Cole, using Zeke's targeting system, aims the missile at the Beast. The missile launches and hits the Beast, who stumbles and disappears from sight, however the impact of the missile was strong enough to blast back several of the city's inhabitants, including Cole and Zeke. Cole wakes up at the sight of a red sky caused by the explosion, he contacts Zeke, who was pinned down by a dumpster. Assisting Zeke he revels in their success against the Beast.
As Cole helps Zeke made his way to the truck, a destructive vortex appears in between the cranes nearby, twisting and bending the metal of the pier. The Beast was still alive, and was now in New Marais. As Cole and Zeke express their disbelief they hurried out of the area, away from the vortex's instability. As they fled through Flood Town, the vortex blast caught up with them, throwing the tuck into the bay. Cole woke up beside the destroyed truck, quickly contacting Zeke he learns the Beast had made its way into the Gas Works, before Zeke lost it's trail.
Piece By Piece
- "Listen to me Bertrand. You want me to save your city? You want me to kill the Beast? Get me out of here and stay the hell out of my way!"
- — Cole, upon hearing Bertrand's offer.
Cole makes an effort to restore the power at Gas Works, New Marais' industrial zone. As he brought power back to each transformer, and as he fended off most of the Vermaak, Cole was captured and caged by Bertrand as he was about to restore power to the last transformer. There, Bertrand talks to Cole, in hopes of him understanding. He told him that he cannot stop the power of the Beast, though he believes that he and Cole can defeat it, if they joined forces. Cole states that he's got the feeling that Bertrand will betray him when the moment presents itself. He then demands him and his men to get him out of the cage so he can make a solo effort to defeat the Beast, though Bertrand disagreed. He then ordered his men to kill Cole MacGrath.
Cole hid behind several boxes and dodged most of the Militia's fire. As the cover ran out, He then immediately called Kuo for immediate help, though after a short while, Zeke storms in and shoots down the Militia, which caused Bertrand to flee. Zeke then helps Cole out of the cage. Realizing the way he's been treating Zeke, Cole apologizes to him, to which he just throws off, stating that what he did at Empire City was just as bad, if not worse. The two then reconcile, and leave the area.
Zeke later contacts Cole, who forgot his first reason of being there. He told him that a member of the Militia said that a Blast Core was present at a nearby warehouse. Cole goes to the area and locates a safe, though it only contained deeds to three other warehouses. Cole visited the three warehouses, and found the Blast Core at the third warehouse, after he defeated the Titan and several other hostiles.
Conduit Arms Race
Cole found a briefcase beside the Blast Core, containing paperwork from the Militia and Bertrand's activities. What he found were several shipping documents for the Vermaak 88 units conceived by his experiments, to be shipped to several power figures and warlords all over the world, in effect, starting a new arms race. Cole then looks at the other documents, and sees pictures and more paperwork, this time detailing Bertrand's several good deeds, the likes of donations and planting of trees. Though the two things conflict each other, Cole takes things into consideration, and believes that Bertrand plans to save the world through the same way as several Biblical Figures. As Cole pondered over these, he goes back to Zeke's place to use the Blast Core.
After gaining a new power from the Blast Core, Cole was contacted by Zeke, who informed him that a shipment for the Forced Conduits will be happening later on at the day. He goes by Gas Work's pier and attempts to sabotage the boat, though he was hindered by several of the Vermaak. Though they proved to be a tough fight, Cole managed to defeat all of them, and managed to destroy the two boats before they got out of the city.
- Cole: "What the hell?"
- John: "It's good to see you MacGrath."
- Cole: "John, you're dead."
- John: "You're right. I was. For a while."
- —Cole and John's first encounter after the latter's supposed death.
Right after the successful sabotage of the last boat, a sudden flash of energy happened behind Cole, and saw John White, his former associate who worked for the NSA just like Kuo. Though Cole thought he was dead, John said that he was reformed, albeit still feeling the effects of the Ray Sphere ripping his body apart. Seeing that he was no ghost or illusion, Cole concludes that he was a Conduit and asked why he was there in New Marais. John then told Cole he wanted to show him something, subsequently while giving him an enhancement to his power. John then told him to meet with him at the Plague Ward nearby.
John told him of the plague that's ravaged Empire City before its destruction, and currently New Marais. The virus has spread all over the East Coast according to John, with millions dying. He remarked that the government cannot stop the virus due to its unreal nature, but remarks that he can, with Cole's help. After Cole arrives at the ward, he searches for someone who bore the Conduit gene, and was told by John to heal the citizen. Cole failed several times, and decided to give up on healing her.
John then appears and told Cole that everyone at the ward is already considered dead, though he thinks differently to the woman with the gene. He told Cole that he can cure the woman by activating her powers under the same process as the Ray Sphere, though only a fraction of the negative results. As John used his power with Cole behind him, Cole expresses extreme disbelief when he found out that John was The Beast. As he came to this conclusion, the warehouse exploded, causing the death of many individuals, though it saved the life of the woman with the Conduit gene, who survived the minor blast. Thanking Cole, she then flew to the sky. John then remarks that humanity is finished, before asking Cole for help.
End Of The Road
- "Conduits aren't monsters. No, see powers don't kill people. Oh no, it's the person behind the powers that kill people."
- — Cole's statement to Bertrand's opinion.
After the business with John, Cole was called by Zeke, whom told him that Bertrand was on his way out of the district via chopper, though will not be leaving due to Zeke's sabotage. Cole rushed towards the sight, and managed to catch Bertrand at the empty heliport. Cole confronts Bertrand about his actions, what he has been doing. Bertrand admits that he wanted to induce the fear of Conduits into everyone that those who do not have their abilities, and at worst, turn them hostile against the Conduits. Cole then figures out that Bertrand thought that he'd be a "superhero" through the power of the Ray Sphere, but instead it turned him into a giant monster. He then objects that he thought all of the Conduits are monsters, whose only real purpose is to kill most of humanity. Cole then mentions that those who are behind the powers kill people, not the power themselves. Bertrand agrees, and jumps off the helipad, turning into the Behemoth once again.
Cole jumps off the helipad and makes his way to Zeke's truck, and rides behind it while trying to lure Bertrand to the meeting point. Laroche and his men have set up a trap for Bertrand. After reaching the destination, Cole, along with Kuo, Nix, and several of the Rebels, attack Bertrand. Subduing most of Bertrand's underlings and also weakening Bertrand, Cole took off with the Rebel Chopper to draw Bertrand to another trap. Along the way, Zeke blasted missiles that were specifically designed for repelling Bertrand, though it wasn't enough to bring him down.
The chopper then managed to get to the destination, with a blockade of several propane tanks placed in the road as a trap for Bertrand. Bertrand was weakened by the explosion after Cole detonated it, though he was still standing. Cole and the others finally joined together to finish Bertrand off once and for all. After a long and grueling battle, Bertrand was subdued, and fell to the ground dead, dying as a monster. Cole then remarks that Bertrand got his wish; not being a Conduit anymore. Nix spat on the corpse of the monster, as Cole and Kuo express mutual happiness for her. The trio then left the area, as the Rebels began clearing the road of Bertrand's corpse.
- Zeke: "Looks like there's gonna be one hell of a storm."
- Cole: "Yeah there is."
- ―Cole and Zeke, right before the former goes and fetches the final Blast Core.
After the fight with Bertrand, Cole was contacted by Zeke, who managed to scrape off one last bit of information before the Militia went berserk over the lost of their leader. He learned that Vermaak 88 was keeping a Blast Core with them, and instructed Cole to meet him somewhere at Gas Works. He arrived as Zeke kept on with the hostile's location. After he pointed out the leader of the group to Cole, Zeke coughed heavily. Concerned, Cole used the power given to him by John, and saw the plague eating Zeke away. After promising to cure the phenomena, Cole took off to combat the Vermaak.
The leader of the group fled the area and unto the tall tower at Gas Works. Filled with giant icicles and ice blocks, Cole made his way to the very top, and found the Blast Core encased in ice, a move the Vermaak thought would assist them in their endeavors. Zeke sent Cole photos of the valves needed to melt the ice encasing the Core. As he went to do this, Cole was contacted by John through telepathy, and asked Cole for help. Cole was reluctant to help him, and mentioned facts about John's attack on him during Empire City. John apologized and mentioned that the act of rebirth was an overwhelming sensation, and saw Cole as a threat during that time.
As Cole turned the other valves, and after John's messages subsided from his head, Zeke told Cole of an incident at the swamp area, where The Beast had killed all of the nearby life forms. Cole suspected the Corrupted were killed, and that it was John's work, as an attempt to "raise them up". After this, Cole managed to remove the Blast Core from the tower, and fetched the Core after defeating all of the nearby Vermaak 88 Units. He then made his way to Zeke's place, asking him if he was ready. Zeke assured him that everything will be fine. After this, he activated the Core and slept through the rest of the night.
The Final Decision
After activating the Core, every member of the team was called in for a meeting, which concerned what will become of the Beast. Cole, Kuo, and Zeke all waited for Nix, whom arrived extremely distressed due to her pets being destroyed by The Beast. Cole then explains the true nature of the Beast; a former associate of his named John White, who've been turned into a Conduit after being sucked in into the Ray Sphere vortex. Though what he had been doing all along wasn't mass murder, but rather turn the majority into humanity into Conduits as a counter-measure for the plague, which the Conduits were immune to. He furthered it by telling them that John asked him to join him, much to the disbelief and rage of others. When told by Nix to do something about it, Cole agreed, and grasps the RFI on his hands.
Cole charged the RFI with all he's got, though as he did, it caused Kuo and Nix to stumble down and feel the pain of dying as Cole continued the charge. Acting fast, Zeke took the Amp and smashed the RFI from Cole's hands in order to stop him and the deadly process. When all stood up, they expressed extreme disbelief, as all along, Wolfe planned Cole to die. The team then argue over which method will work best, ending with Kuo agreeing that John is the only way anyone will live, and Nix, decided that his life mattered less compared to the destruction of the Beast. Cole was forced to choose between the two options.
Cole decided, and asked Zeke if he was able to repair the RFI. As Zeke, Cole, and Nix look at the RFI for problems, Kuo attempted to steal the device, though failed to retrieve it. She leaves the area with an unhappy tone, stating that they will regret what will happen next. Cole and Nix then listen in on Zeke, who saw that the RFI lacked a proper circuit, and wasn't charged to the fullest. Zeke then pitched in that he had an idea, which involved charging the RFI on different substations until it's ready for use.
Setting up the substations along with Laroche and the rebels, Zeke gives Cole and Nix the RFI and instructs him to go around the substations in order to charge it enough for use against the Beast. Once it is enough, Cole was to activate the RFI. Before leaving, Cole bids goodbye to his best friend in case he won't be able to later. After this, Nix lead the way to the substations, which was located somewhere by the plantations. They made their way out of the city, and went across the bay with the help of Laroche.
The rebels delivered Cole near the site of the first substation, though it was destroyed by the Beast before Nix could have got to it. As the Beast drew closer, Laroche instructed the two Conduits to leave them behind, to soften him up before Cole faces it. Reluctantly, the two left, and watched Laroche's boat get destroyed by the Beast. The two retreated into the city to the next substation. They arrive, and as Nix charges it, the Beast drew ever closer, as he was able to detect the RFI's presence. Cole fended off the Beast as Nix charged the device. Fending off John, and the interference of Kuo, Cole was able to subdue both, and called forth a lightning storm down on John, which shook him considerably. Nix saw this as she was charging the RFI, and remarked that it wasn't enough to contain John. Acting on her own, Nix lunged forward as an attempt to stop the Beast, though only managed to make John stumble.
Cole yelled out for Nix, though got no replies. Cole, embittered, took the RFI while stating that John was going to go next. Cole made a break for it to St. Ignatius and charged the RFI for the last time. After attaching it, the device was fully charged and Cole was granted unlimited electricity from it for a short time. Cole then takes flight towards the Beast, blasting at John with everything he had. Ultimately, John was weakened and defeated, as Cole landed down to the ground.
As he was about to activate the RFI, an injured Kuo arrives at the park, telling Cole to do it. Cole arrived to her aid, and as he held her in his arms, she admitted that the three were right about everything, right about the plan. She admits that she was afraid during the time, and took back what she said. She then lets Cole be in order for him to activate the RFI. Cole, with all he's got, charged the RFI, and lets go, creating a powerful surge of energy.
Death and Legacy
- "Sometimes, I hear folks talking about Conduits and humans like they're totally different. That's bullshit. Because there ain't no nobody with more humanity, than Cole MacGrath."
- — Zeke, on the life his best friend led.
The surge of energy proved fatal, as Cole and the nearby Conduits, the Corrupted and the Vermaak 88 included, died. The surge burst through the atmosphere, affecting the entire planet, killing most Conduits and potential Conduits on different countries and continents. Though thousands died, the rest of the populace were saved, as the RFI was able to eliminate the plague, saving those critically affected by the plague.
As they celebrated, Zeke brought the body of Cole to the city of New Marais, greatly saddened over the loss of his best friend. The citizens of New Marais, fully aware of Cole's selfless act, brought the body for a grand funeral, where his Amp still sits in the stone in front of the Cathedral. Cole's selfless act regarded him among citizens as a saint, beloved by them. Zeke, whom wanted to bid goodbye to his best friend alone, brought his body on a boat, and drifted away into the sea, as a flash of lightning struck the boat from the horizon in the shape of a question mark.
Seven years after Cole's presumed death, Conduits now dubbed as "Bioterrorists" continued to roam the earth. A new agency called the Department of Unified Protection ensured that he was remembered as a notorious felon. This was done to help further their cause of ridding the world of "Bioterrorists", despite the fact that Cole chose to sacrifice himself and other Conduits to save humanity.
Powers And Abilities
Before the Blast
Four years prior to the Blast, Cole began practicing Urban Exploration; parkour and climbing. He also traveled down to New Marais during his training, exploiting the drop of law enforcement. Through extensive training, Cole was able to perform parkour with ease, able to walk on narrow cables and climb buildings. This has aided him well in his job as a bike messenger in Empire City.
Being a latent Conduit, Cole also seemed to have a stronger resistance and endurance to injury, as he was able to make it out alive after being run over by a freight truck during the time before the Blast. Zeke mentions this to Trish when the latter was worried if Cole will get out of his coma or not, assuring her that he'll be fine.
- "Outside, things were bad. But inside - inside me - something was...beginning."
- — Cole MacGrath, regarding his powers.
- Electrokinesis: This gives Cole the ability to channel lightning in and out of his body. Cole can use this to a variety of means, one notable example being its use in hand-to-hand combat. Cole combines martial arts while electrifying his hands to fight his enemies. He can greatly improve the damage he can inflict by charging both of his arms with electric energy (Gigawatt Blades), and taking down almost any human in a single hit.Cole could also use his Electrokinetic abilities to his advantage in various ways. He could use it like a radar (Radar Pulse) to locate electric sources nearby, and differentiate friend from foe, find Blast Shards, or locate John White's Dead Drops. He could use his powers in an almost Telepathic way, reading a deceased persons thoughts through neuroelectic energy absorbed from their synapses (Psychic Vision). He could read a memory of his choice, such as finding out how a person died, or finding something they hid (namely Blast Shards). Should he see how they died, he would also see an "echo" through neuroelectric remnants of a person connected with the death. he could see the echo through the use of his Radar Pulse.Cole's primary offensive ability was to fire an Electrokinetic bolt of lightning out of his hands and onto any target he has it aimed to (Lightning Bolt). This bolt passed a current through any target, stunning enemies, electrifying bodies of water (thus killing anyone in it), or charge up electric devices. Several variations of this attack include: a continuous chain of lightning (Arc Lightning), a massive amount of energy concentrated into a single bolt (Overload Burst), and a sniper-like bolt of electricity, shot while speeding up Cole to a point where time appeared to slow down. (Precision).
- Electromagnetism: This allows him to use electricity in order to generate magnetic and anti-magnetic effects. He can also charge himself with energy as he falls, creating a powerful explosion as he lands (Thunder Drop). With Electromagnetism, Cole could perform several attacks with various uses. He could bind an explosive kinetic charge with Electromagnetism, sticking to any enemies, bouncing off walls, and exploding a few seconds after impact (Shock Grenade). He could also trap a massive explosive charge in a swirling rocket-like mass, that would explode on contact (Megawatt Hammer), and generate a shockwave that knocks targets into the air (Electromagnetic Shockwave (TK Blast)). Cole could hover in the air using electromagnetism (Static Thrusters), and also grind through metal wires and railings (Induction Grind). Cole had the ability to form a defensive barrier that can protect him from harm through the use of electromagnetism (Polarity Wall).Also, Cole possessed "touch-related" abilities, such as "leeching" an individual's neuroelectric energy to instantly heal any body damage inflicted unto him (Bio Leech), restraining a wounded individual with the use of electrokinesis and electromagnetism (Arc Restraint), and also healing a nearby injured individual back up their feet (Pulse Heal). Cole also exhibited some form of weather control, the primary example being able to call forth an extremely powerful bolt of lightning from the sky and control its direction when prolonged (Lightning Storm). This could be an extremely advanced form of electrokinesis, literally forcing the sky to discharge all its charge in one massive lightning storm.
He also possessed upgrades for most of these powers, with the general upgrade path being accurate and more inclined to injuring an opponent (Good Karma) or destructive and splitting into multiple blows (Evil Karma). He possessed a unique ability, to gain an endless supply of energy for 15-30 seconds (Karmic Overload).
Other Conduit Abilities
- Enhanced Strength and Durability: As a Conduit, Cole MacGrath gains enhanced strength, resistance to injury, reflexes, agility and physical abilities have been enhanced to levels beyond that of any normal man. He could hold up a support beam by himself and he could free-fall from any height without harming himself. His body is strong enough to take great punishment, surviving huge explosions, though he could never take a direct hit from an RPG, and could not stand in the epicentre of large explosions. He had an unflinching response to bullets, and could easily survive being shot in vital areas, as his electricity could heal him. When Alden's junk tower collapsed, Cole was literally buried alive under it, but "barely felt it".
- Accelerated Healing: Cole gained an accelerated healing factor from the Blast, able to quickly heal any damage his body takes in, due to his body's natural ability to heal being greatly accelerated, through the stimulation of Cole's muscle tissues and his immune system when electricity isn't available. Cole was rendered impervious to most diseases except for the strongest ones, such as the extreme toxic gases that Kessler's air balloons had released (by-product of Sasha's mind-controlling Black Tar). Even these toxins did not give the user complete control over him, only causing him a lot of pain and draining him of his powers temporarily. His healing ability was accelerated when Cole actively absorbed electricity (Electric Drain)
Over the month after his fight with Kessler, his powers grew tremendously. For one he appeared to have an unlimited supply of energy, and his hands had electricity flowing through them when in a fight, as though he was using a permanent form of Karmic Overload. His Bolts had become much more powerful, with the size and power of Rockets (they never hurt him if he fired too close to himself), but chained electricity like Lightning Bolts, and had a smaller radius of explosion. His grenades apparently lost their adhesive abilities, as any grenades he threw would bounce off the Beast's skin. His Electromagnetic Shockwaves had evolved into Blasts, no longer appear like swirling circular electrified blasts, instead appearing more similar to an expanding Polarity Wall, and a wider area of effect.
His endurance had increased to the point that he could survive being crushed between the Beast's hands for a very long time (he was unable to survive for as long during his final confrontation with the Beast). His Static Thrusters were much more powerful than before, though he still couldn't use them to fly. He had also learned how to summon Lightning Storms while on uneven ground, giving him a huge advantage in battle.
- "My powers are getting stronger. Tempting me to do things I couldn't have imagined."
- — Cole MacGrath, on his power's metamorphosis.
At the end of the battle with the Beast, Cole's powers were drained, and he lost a lot of his advanced powers. He could no longer fire Megawatt Hammers, create Polarity Walls, or summon Lightning Storms. He stopped using some of his other powers such as Overload Burst (Good Karma) and Arc Lightning (Evil Karma). Cole received new powers through the use of the Blast Cores, refined cores of used Ray Spheres.
- Electrokinesis: Cole furthered his Electrokinesis in inFamous 2 to impressive levels. Originally, his Lightning Bolts became slightly weaker (this may have been intentional) and began consuming energy. However, Cole began honing his skills and powers in New Marais in preparation for The Beast's imminent advent. Cole retained many powers, including Static Thrusters and the Precision attack (though he needed to "reawaken" the latter with a Blast Core), while other powers were revamped considerably. Most notably, Cole's powers evolved after stressing his body in different ways. The first evolution took place after Cole took down several Militia, which granted him new powers. His primary ability evolved from blasting a single bolt (Alpha Bolt) to blasting three bolts at once (Pincer Bolt), and also able to gain other variations, such as the ability to blast a longer, stronger bolt (Magnum Bolt) and also the ability to blast a bolt that has a farther range (Artillery Bolt). Cole further evolved several of his abilities, including the Grenades and Shockwave attacks. Cole's melee combat has been improved, now using a powerful electric baton instead of hand-to-hand (The Amp).Cole gained Electrokinetic abilities that improved his mobility, such as the ability to jump at a higher altitude while on top of a car (Car Jump) and also the ability to create a tether that allows Cole to drag himself to a surface that allows the tether to attach (Lightning Tether). He has also exhibited new forms of attack, such as the ability to use lightning as a lasso, and drag enemies off of their feet (Lightning Hook) and an enhanced Shock Grenade, able to electrocute several enemies before detonation (Electrocution Grenade). He gained a new precision Blast that had a much longer range, though a smaller area of effect, and a Grenade that hops towards the nearest enemy.
- Electromagnetism: In addition to many of his powers from before, Cole was able to use a form of telekinesis, as Cole is able to lift a metallic object through the use of his powers, and able to throw them at his opponents (Kinetic Pulse).
- Ionic Manipulation: Cole lost the ability to manipulate Lightning Storms through his own Electrokinetic abilities, instead relying on Ionic Manipulation. Occasionally, one of his enemies dropped a charge when taken down. He could use its power to perform devastating powers akin to the attribute, such as conjuring a powerful hurricane (Ionic Vortex) or a more powerful, stationary Lightning Storm (Ionic Storm).
- Power Transfer Device: Through the Power Transfer Device, Cole gained abilities and attacks attributed to either Napalm Manipulation (if he chooses to transfer powers with Nix) or Cryokinesis (if he chooses to transfer powers with Lucy Kuo). Several powers exhibited by Cole involve gliding at a low altitude while wrought in fire (Firebird Strike), and spiking off a tall icicle from the ground, able to jump greater heights (Ice Launch). Powers attributed to an ionic charge can also be used to perform attacks akin to the two elements, such as the ability to spike off several icicles from the ground, freezing nearby enemies (Ionic Freeze) and also the ability to drain the life force of nearby hostiles and bystanders (Ionic Drain). Several attacks are different variations of Cole's electrokinetic powers, only done in their element (such as the Nightmare Blast and the Frost Shield). Both abilities are attributed to negative (Napalm) and positive Karma (Cryokinesis), meaning both cannot co-exist in one inning.
- Ice Manipulation: If the player chooses the "good karma" side in inFAMOUS 2, then Cole will have the ability to manipulate ice; the ability that he got from attempting to transfer powers with Lucy Kuo. Among the new powers that he'll acquire are the Ice Launch, (Cole flash freezes water molecules under his feet, creating a large pillar of ice that lets him jump higher than a Super Jump), Ionic Freeze, (Cole uses an Ionic Charge to launch a wave of ice at his enemies. Human sized enemies are instantly frozen by this move), Shatter Blast, (Cole flash freezes a small group of icicles and launches them at his targets. Consumes twice the energy of the Alpha Blast but with twice the damage), Frost Shield, (Cole creates a small field of ultracold air that blocks bullets and converts them into energy, similar to the upgraded Polarity Wall), Ice Grenade, (Cole throws a ball of ice that detonates on impact, creating a small field of icicles that can be used as temporary cover. Weakened targets hit directly by this grenade are instantly frozen), and Freeze Rocket, (Cole launches a ball of subzero gas at his targets, instantly freezing anything caught in the blast radius. Travels at a faster speed than other Rockets).
- Napalm Manipulation: If the player chooses the "evil karma" side in inFAMOUS 2, then Cole will have the ability manipulate napalm; the ability that he got from attempting to transfer powers with Nix. Among the new powers that he'll acquire are the Firebird Strike, (Cole envelopes his body in fire and flies a short distance before creating a small explosion), Ionic Drain, (Cole uses an Ionic Charge to expand his Bio-leech ability, draining life energy from his surroundings, including energy sources. Larger enemies are not affected by this power), Nightmare Blast, (Cole creates a cloud of smoke and ash, blinding human sized enemies caught in the blast radius), Napalm Gernade, (Cole throws an explosive ball of oil that detonates on impact, delivering a greater blast radius and damage than other Grenades), and Hellfire Rockets, (Cole launches a cluster of five fireballs that explode on impact, delivering greater damage than other Rockets).
Cole is also able to gain bonuses that coincide with his Karmic rank, such as the ability to heal several civilians at once, and also able to gain unlimited power for a limited time after performing a Bio Leech onto an individual. Both of these upgrades are automatically received after reaching the specific Karmic rank. Several other upgrades function the same, and can only be gained once a specific Karmic rank is achieved.
At the end of his final confrontation with the Beast, he got a glimpse of his full potential when the fully charged RFI amplified his powers. He began to fire Missile Bolts like he did during his first battle with the Beast. He appeared to have a permanent form of Karmic Overload he was seen using in the first battle. His Static Thrusters allowed him true flight ability, and was less hindered by the Beast's attacks. His powers were amplified to the extent that he could bring down the Beast within moments, while it had taken a much longer time when the RFI wasn't fully charged.
Since Kessler was Cole's future self, it can be assumed that he would have gained all of Kessler's abilities had he stayed alive for as long, and perhaps even surpassed them (Kessler may not have had to restore electricity to Empire City, or look for Blast Cores in New Marais).
Cole has several weaknesses, most notably his body regulating electricity. Cole is able to store and channel electricity in and out of his body, though it comes from a different power source. Meaning, the energy he is able to produce is limited by the amount he can store. In order to use his more powerful abilities, Cole has to absorb energy from a power source to fuel them. When out of energy, Cole can only perform minimal actions and attacks. Also, Cole's body reacts to the energy that's surrounding him. If energy is absent in the area, Cole's body weakens, which makes him even more vulnerable, considering that there is no where for him to absorb electricity.
Another weakness he holds involve being submerged into a large body of water. Falling into the middle of the ocean will result in Cole instantly dying, electrocuting himself enough to effectively kill him. When submerged into a waistline-deep body of water, Cole is continuously electrocuted, and will last for as long as he stays there. But, Cole can to withstand small amounts of water, as he is seen able to drink some beverages Zeke has prepared. Cole is also able to stand in a small puddle of water, although this causes the puddle to produce a static field, electrocuting anyone other than Cole that stands in it. This is the limit of his ability to interact with water, and it is stated that he must sponge bathe.
Mentioned by Zeke, Cole is unable to use guns, for the gunpowder reacts to the electricity at the palm of his hand, heating it up enough for the gun to explode. However, Cole can use this to his advantage, as he is able to destroy mounted machine guns used by his enemies through the use of electricity, rendering them defenseless. Cole is unable to sit in cars, for the electricity within his body reacts to the car fuel, causing it to explode. He is however, able to stand on top of cars, perhaps due to his rubber shoes, which the non-conductive surface renders the electricity immobile. Cole might not be able to hold normal cameras, as Zeke gave him a special camera that won't explode when he touches it.
Cole wears a leather jacket and pants with a stripe on the right leg, forming a small union jack design on his knee, and a sling bag with his phone attached to the single strap. This sling bag has a Sly Cooper logo and the numbers 1 and 3 designed onto it. Depending on the version of inFamous you are playing, Cole's outfit will either have a yellow-and-black color scheme or a blue-and-white one. He has a shaved head with a light stubble beard, and speaks in a gravelly voice. Cole shows a high form of intelligence, and is able to logically deduce the outcomes of any actions he might take.
Depending on Cole's choices, his appearance (and powers) will change drastically.
- Good or Neutral: Cole retains most his appearance, though he looks cleaner and neater. The electricity that comes out of his body is a light blue, due to his good nature.
- Evil: Cole gains a much more paler skin, and gets paler to the point of dark gray if he continues to do evil deeds. His clothes deter to gray and black, and jet-black markings that resemble a lightning current start to show around his body, and get more noticeable and darker as he continues his evil deeds. The electricity coming out of him turns to a light red, due to his evil nature. If Cole chose to absorb Ray Sphere for his self benefit, the electricity turns from light red to jet-black, with a deep red hue that surrounds it.
After recovering from his wounds, Cole's attire has been changed to a simple black and yellow t-shirt, paired with black cargo pants that has a white Union Jack design on its right leg, this time spanning his entire leg. Cole's sling bag has also been changed to a simple brown/orange with a sly cooper sign where his new melee weapon (the Amp) is being kept on a strap attached to his bag. Cole also has tattoos on his arms, that change corresponding to his Karmic state. Cole also gained a scar on the right side of his face some time after dealing with Kessler, and now wears sports shoes ('tabi boots') specifically for parkour.
Like in the first installment, Cole's appearance also changes depending on his choices, though unlike before, the changes appear right after ascending a Karmic rank, and will show a brief cutscene, depicting how the changes are implemented. After the changes have been applied, Cole lets out an electric burst.
- Guardian: Cole's skin is unchanged, remaining a light tan. His lightning turns to a light blue.
- Champion: The scar on his face will start to heal. The inner portion of Cole's shirt is changed to white, with the black areas changing to a very dark, navy blue, and he is given several tattoos akin to stars and wings, representing his good motives. His bag also changes colors to a very light olive drab, and his pants will appear smoother.
- Hero: The navy blue portion of Cole's shirt is changed to a light gray, and his lower apparel is changed to track pants. His scar will appear nearly healed completely, and Cole's melee weapon will appear cleaner and shinier. His lightning appears to have an icy look to it.
- Thug: Cole's skin and overall appearance will start to turn noticeably pale, appearing a sickly gray. The Union Jack sign will have a pale red look to it. His lightning turns into a light orange red.
- Outlaw: The inner portion of Cole's shirt will appear red, he'll have a dark gray t-shirt underneath and also the Union Jack design on his pants turn to a dark red. His bag changes to a dark olive drab, and is given several tattoos that imply negativity (downward arrowheads and fire motifs, among others). Also, his veins will start to appear, and his scar will start to worsen.
- Infamous: Cole's veins will become more noticeable, appearing all over him. His stubble gets darker and more noticeable than before, his scar will worsen further, and his t-shirt's colors will turn darker, and several rips and holes will appear on them. His pants will also have rips, along with the addition of a dark red belt. The Amp will also appear rustic and dark, with some subtle dark red indents and the handle looks oxidized.
Festival of Blood
Before his transformation into a vampire Cole's appearance was of his neutral appearance in inFAMOUS 2.
After being bitten by Bloody Mary his shirt and pants are stained with his blood and his skin is pale with veins appearing all over his body. His eyes are red and he (like all vampires) grows fangs.
He loses his amp (or it was stolen) and replaces it with a stake attached to a cross. His lightning is orange.
The Classic Cole skin is worn in the beginning and available for Cole to wear later in inFamous 2 if one purchases the Hero addition, pre-orders or downloads the skin from the Playstation Network. This skin is similar to the outfit worn in inFamous. It consists of Cole's yellow-orange and black courier jacket, black jeans with the union jack sign spanning across his leg, tabi shoes and brown sling bag similar to the one worn in New Marais. This skin changes as Cole does good or evil deeds.
Good: Cole's jacket becomes slightly lighter and his skin becomes more tanned.
Evil: Similar to the changes applied to Cole in the original inFamous, his jacket becomes more dirty and soonbecomes black, the union jack sign on his pants turn red, his sling bag turns black and his skin is a sickly gray.
The Reaper skin is based on the Reapers of the original inFamous. This skin is available if one purchases inFamous 2: Hero addition, pre-orders or downloads the skin from the Playstation Network, or downloaded for free using the voucher included with the InFamous Collection. Cole wears a red jacket with a skull on the hood, brown cargo pants with bandages on the legs, a dark gray sling bag and his skin is a grayish-black and sports a skull painting on his face. This skin is uneffected by Cole's Karma state.
The Kessler skin represents the antagonist from the original inFamous, Kessler. This skin is available if one purchases the inFamous 2: Hero addition, pre-orders or downloads the skin from the Playstation Network, or downloaded for free using the voucher included with the InFamous Collection. Cole wears a white trench coat, white trousers and a white hood and has cybernetic implants on his chest and right arm. Cole looks much older in this skin and his eyes give off a dim blue glow. Cole's sling bag is replaced by an unknown object that acts as the strap for the Amp to be inserted. This skin is uneffected by Cole's Karma state. The way his eyes glow in this skin is similar to that of Raiden from the Mortal Kombat franchise.
The Full Vampire skin could possibly be how Cole would've looked if he and Zeke didn't defeat Bloody Mary. This skin is available if one purchases inFamous: Festival of Blood and has completed 15 UGC missions. Cole's appearence becomes very dirty with minor changes. He wears a very dark red-orange and black shirt, black pants with a very dark red union jack stripe, his sling bag becomes very dirty appearing black, his ears become pointed and his skin changes to a dark gray. His lightning remains orange.
While inFamous was still under the code name "True Hero", the design for Cole started with something more urban looking, and athletic. The design featured Cole's face differently, with thick brown hair, and a leather jacket with a light hooded sweater and black undershirt. He wore some gloves and shin guards, and some light beige pants with a holster. He also had a shotgun with him, and wore boots.
The designer commented that this stylized design was somewhat reminiscent to the Sly Cooper series. The design was later revised.
Another early design was made for Cole, nicknamed "Gear Wolf". The concept showed Cole with, again, a full wad of hair. He also wore some aviator-style shades, and wore a red and white vest with a sling bag. He would wear bandages on his forearm, and some motorcycle gloves. He also wore shin guards, cargo shorts, and brown cleats.
The designer admitted that the base idea for the concept was Cole's job as a bike messenger, explaining that pinpointing the facet of the character as a major breakthrough. The design was then later revised.
Several concept art of Cole was made under the name of "Chance". There, Cole wore a sling bag and jacket similar to his inFamous render. Also, Cole wore black track pants with Japanese characters and the letter "Z" on the right side, with a yellow stripe. Cole also raised the left side of his pants a bit, showing bandages on his leg. He was also bald, and wore a scarf to cover the entirety of his face. He also had a gun kept on his bag's sash.
An early render of this design can be seen at several websites, albeit modified. Cole's sling bag design was more detailed, rendering it a purple/violet and white one with a tribal design at the back. The design on his jacket was also brought into more detail, as the material appeared to be leather padding. He also lost his face scarf. This design was later changed.
An interesting element of this design involved the developers deciding to remove the gun, and come up with a mechanism to render it obsolete, thus giving them the impetus to develop Cole's latter electrical powers, as well as the decision to remove his hair, as baldness was easier to render.
inFamous 2 Cole
The first ever image of Cole during inFamous 2 was released to the public, which showed concept art of Cole with thicker hair, and a thicker, more noticeable beard. He wore a simple black T-Shirt, and a black sling bag. Cole wore black track pants with a white Union Jack design by the side, and also used sports shoes specifically designed for parkour. Cole's accessories included bandages, some rope necklaces, and tattoos with designs different from his current tattoos. This design was then rendered in 3D, and was seen in the E3 Gameplay and Debut trailer of inFamous 2. Several other screenshots render Cole with even thicker hair, and also minor changes to his design.
This design was scrapped after a majority of negative fan reactions, due to Cole looking like an entirely different person, barely resembling his original look.
This design for Cole was received several nicknames such as, Original InFamous 2 Cole, E3 Cole, and Cole Drake/Nathan MacGrath(due to his similar appearance to Nathan Drake from the Uncharted series.)
This design of Cole was also used as an Easter Egg in the Naughty Dog video game The Last Of Us where he appeared on a movie poster for the in-universe movie Fame.
Characters Cole has killed
This list shows the characters killed by Cole:
- Sasha (In Good Ending) (Caused)
- Trish (Indirectly Caused)
- The Gangster (In Evil Karma Side Mission Assassin's Greed) (Non-Canon)
- Ice Soldier Ally (In Good Karma Side Mission Mercy Kill) (Out of mercy)
- Joseph Bertrand III
- John White (In Good Ending)
- Lucy Kuo (In Good Ending)
- Nix (In Evil Ending) (Non-Canon)
- Zeke Dunbar (In Evil Ending) (Non-canon)
- Bloody Mary (Caused) (Non-Canon)
In an alternate timeline, Kessler/Cole's original world, Cole was married to Trish and had Zeke as his best man on their wedding day. The couple had two daughters, and lived in an unnamed city (most likely Empire City). During the said timeline, Cole had his powers, and his world was being ravaged by an entity known as "The Beast". Instead of fighting, he fled from the Beast, even though he had the power to stop him. After years, the Beast had destroyed most of the world, and Kessler was too late to save his family, or anyone else. In an attempt to rewrite history, Kessler goes back in time.
In a different scenario, Cole chose to side with Kuo and John in the decision to destroy the RFI, a decision that would mean the plague would spread, leading to the death of humanity leaving only the Conduits alive. However before Cole has a chance to destroy the RFI it is stolen by Nix and Zeke, forcing the trio to track them across New Marais. Finally after killing Nix and his best friend Zeke Dunbar on the roof of St. Ignatius' Cathedral, Cole uses his Amp to smash the Ray Field Inhibitor into pieces. With nothing left to stand in their way, John admitted that though he believes in their plan, he can no longer continue, stating that he has had enough of the killing. John then announces his decision to transfer his powers to Cole, believing that his resolve will let him see the plan through. As John passes his powers to Cole it caused a massive explosion, destroying much of New Marais, wiping out all non-Conduits but activating those with the Conduit gene.
Leaving behind the husk of New Marais, Cole, Kuo and those Conduit’s the pair were able to find, quickly move to cure more potential Conduits before the plague took them and destroying the armies that stood in their way. Cole began to see the plague as a evolutionary jump and realized that though everything that had happened to him, the lessons that Kessler had taught him and the powers he had been given to prevent this change, he now was the change, he was the Beast. 
After mentioning his connection to Cole MacGrath to a woman in a bar, Zeke tells a story of Cole as part of his attempts to impress the woman.
It is possible that these events happen after InFamous 2 (if one believes that Cole survived) as several citizens will shout "He's alive!" upon viewing Cole in-game, referencing his "death" at the end of InFamous 2.
Cole investigates a St. ignatius's Cathedral after hearing the screams of several civilians.
PlayStation All-Stars Battle Royale
Cole is represented by two characters: Cole MacGrath, who is the hero incarnation, and Evil Cole, who follows the evil path. Both Coles have separate Arcade storylines.
Opening: Cole's story begins in New Marais as Cole is attempting to protect its citizens. He claims that even with his powers, he can't protect the city alone and seeks help from others. He hears of a gathering of "special" people and decides to find out who they are. He's unsure of whether or not they are Conduits, but nevertheless decides to find them so that he can bring them back in hopes of gaining their help.
Rivalry: Cole's rival is Raiden from the Metal Gear series. Cole continues his search in a PlayStation landscape as Raiden appears. When Cole tells him that he is searching for certain "people", Raiden thinks that Cole was searching for him and pulls his sword on him. Cole states that Raiden is either with him or against him and as Raiden made his choice, there is only one way to end their discussion and the two prepare to fight.
Ending: After defeating the final boss of All-Stars, Polygon Man, Cole absorbs his power and returns to New Marais. He returns, unsure of if the other characters were Conduits or not, but claims that it's time that he showed off his new powers. He states that with his new power, he will attempt to save New Marais, or die trying.
Evil Cole's Story
Opening: It opens in New Marais as Evil Cole claims that he is at the top, the strongest Conduit in the city. He still seeks more power and, contradictory to his ending in InFamous 2, seeks to destroy all Conduits so that he can add their powers to his. After hearing about a gathering of "special" people, Evil Cole decides to join in the possibility of gaining new powers.
Rivalry: Evil Cole's rival is, oddly enough, Fat Princess from the Fat Princess series. A somewhat comedic rivalry, the scene opens as Evil Cole continues his search for Conduits in a PlayStation landscape as he comes across Fat Princess, whom he addresses as royalty. Cole respectfully asks if she has seen any special people and Fat Princess merely replies that she wants cake. After she demands that Evil Cole "surrender" his cake, Cole becomes angry and states that he will not surrender to anyone and prepares to fight her.
Ending: After defeating Polygon Man, Evil Cole absorbs his power and returns to New Marais. Cole walks around talking about how Conduits are misunderstood. He claims that although power itself isn't dangerous, he is and unleashes his newfound power upon New Marais.
|collection of images available for |
- In InFamous: Second Son, it's stated that a "certain Bio-terrorist's body has gone missing." It's assumed that this refers to Cole, and that he will somehow return in a future sequel.
- Cole is a playable character in the crossover fighting game PlayStation All-Stars Battle Royale, alongside other Sony characters like Jak and Daxter, Nathan Drake, and Kratos.
- "Evil Cole" is also a playable character.
- "Evil Cole's" level 3 ability is the power to transform into The Beast, making this the first time "Beast Cole" has been playable.
- Cole's last name, MacGrath, is coincidentally similar to the director of an unrelated movie called Infamous, Douglas McGrath.
- His first name (Cole) is derived from the Old English nickname Cola "charcoal", denoting a person with dark features, describing him perfectly with his electrokinetic powers.
- Cole's default tattoos in inFamous 2 were the following:
- A decorative armband-like tattoo on his right biceps.
- A modified caduceus on his left forearm, with a sort of gear attached to the staff-like motif of the symbol.
- An Old English-like lettering on his left arm, with the initials "TD" (meaning Trish Dailey).
- It is ironic that Cole dropped out of college since in a conversation with Zeke in InFamous 2 Zeke states that Cole took mostly college prep classes in high school while he took mostly shop classes.
- Cole wore a different sling bag during his initial confrontation with the Beast. It was brown, similar to the current bag he's wearing, but there were no latches where he can place a melee weapon. Like his other bag, the Sly Cooper logo is present in the bag.
- There are several easter eggs and similarities from the Sly Cooper series, which was also developed by Sucker Punch Productions, that can be found in Cole.
- Cole has a sprinting and parkour style similar to Sly Cooper, the Sly Cooper series' lead protagonist.
- If you look closely at Cole's backpack, it features a Sly Cooper symbol, along with the numbers "1" and "3".
- The Sly Cooper symbol reappears on Cole's new sling bag in inFamous 2 (both his bag in Empire City and New Marais).
- Cole's Thunder Drop technique might be a reference to "Thunder Flop", a signature move of Murray, one of the members of Sly Cooper's gang. Both involve falling from a distance and using splash damage.
- A simple thing such as Cole running or jogging has about twenty animations, for the way human beings change balance when changing directions, to subtle motions in different body parts.
- InFamous 1's Cole's Good and Evil Karma versions appear as downloadable skins in the multiplayer mode of Uncharted 2: Among Thieves, along with Zeke, and several other characters from PS3-exclusive games. "Good Cole" and "Zeke" are characters on the "Heroes" team, and "Evil Cole" is a character on the "Villains" team.
- There are some slight alterations of Evil Cole's design in Uncharted 2 from his original look, as he doesn't have the same pale skin or the black veins on the back of his head.
- In addition to being a skin for the multiplayer of Uncharted 2: Among Thieves, Cole's courier clothing from the first game also appear as an outfit for avatars in PlayStation Home for playing the demo. Cole from inFamous 2 is also a purchasable downloadable costume for PlayStation Home, including his face and amp, and a special charging animation rather than just his clothing.
- Cole's backpack in inFamous ran from left to right. However in inFamous 2, it is interesting to note that his shoulder bag goes from right to left. This is possibly due to Cole's Amp and the fact that he draws it out with his right hand.
- Cole compares the feeling of being in an area without power to that of being "thirsty".
- He and Zeke also have a habit of referring to electricity as "juice".
- In the inFAMOUS 2 mission Nix's New Family, Cole mentions having a younger brother. It is unknown as to his current status or location.
- Cole is able to purchase and utilize both Positive and Negative abilities, regardless of his Karmic state and rank, after clearing inFamous 2 on both Karmic sides. This feature is most likely non-canon.
- Cole appears to be ambidextrous, meaning able to use both hands for writing, etc. This is most likely due to Cole being able to change which hand he'll use to shoot by pressing the right analog stick and at several points during the story. This is a trait exhibited by no other character except Zeke Dunbar. Also, in the gameplay trailer of inFamous 2, Cole switches the Amp between his left and right hands, which further suggest that Cole is ambidextrous.
- Cole appears in Street Fighter X Tekken, as an exclusive character in the PlayStation 3 and the PlayStation Vita versions.
- Cole's courier jacket along with the Good and Evil Karma lightning appears as downloadable skin in LittleBigPlanet. Infamous 2 Cole's good and bad variants also appears as downloadable skins in LittleBigPlanet 2.
- Cole's name changed through the development of the character: Talon, Gear Wolfe, Chance, Dylan and Cole. The reason Dylan was changed was due to the similar name of the Marvel electric super villain Electro, who's name was Max Dillon.
- In the Evil Ending for inFAMOUS 2, Cole is seen in a black and white shirt for the comic cutscenes.
- Cole is only called "The Electric Man" on three occasions.
- When he is trying to retrieve the first blast core, the Miltia guarding it will say, "It's the Electric Man, open fire!"
- Bertrand, during his speech, will call him by that name, saying, "Cole MacGrath.. The Electric Man.. is here, in New Marais".
- During the final good Karma ending, two Miltia soldiers will have a talk cheer for Cole, the first calling him "Demon" and the second saying, "Go get 'em, Electric Man!"
- Cole's phone number is 555-0127, which was once advertised in TV by Zeke during one mission, trying to get Cole in a new romantic relationship.
- A statuette of Cole was included in the inFamous 2 Hero Edition, appearing in his neutral karmic state.
- Two other statuettes, each based on his maximized Good and Evil Karma appearance, are available as part of the prizes in a UGC Contest held by Sucker Punch.
- Cole MacGrath was featured in the live-action commercial dubbed "Michael" as part of the PlayStation 3's Long Live Play advertising campaign. In the commercial, Cole talks with another patron at a pub about his exploits in New Marais, and how the gamer, "Michael", brought out his good side, showing his powers glowing in a blue hue. He would then chant Michael's name in unison with the other characters.
- Cole shares similarities from Raiden from Mortal Kombat
- Both have power over electricity.
- Both of their eyes glow blue due to their electric powers.
- In Mortal Kombat 2011, Future Raiden, in order to prevent a future where Shao Kahn conquers the world, sends visions to his past self so he could change events. This is similar to how Kessler gave Cole visions of his future in order for his younger self to stop the Beast.
- In Mortal Kombat:Deception and Mortal Kombat X(which takes place in a new timeline created by Mortal Kombat 2011.), Raiden is tainted by the evils of Onaga and Shinnok respectively, his attire is warped black and dark red, along with this his lightning gained a black hue in Deception, and red colored in Mortal Kombat X, similar to how Cole's attire and lightning changes color along with his karma.
- A model of Cole appears in DC Universe Online. In it he is seen wearing his "Classic Cole" attire minus the AMP, and makes an appearance in random places around Metropolis.Shortly after the release of the Cole model, creators announced Cole would be a part of the game by 2012. As of June 2013, the Cole character in-game does not appear to do anything. In March, Cole's character ceased to appear in the game.
- Cole has appeared in a total of ten games, seven outside of his own. As a playable character with access to his powers, Cole appears in inFamous, inFamous 2, Festival of Blood, Street Fighter X Tekken, and Playstation All Stars Battle Royale. As a costume, Cole appears in Uncharted 2: Among Thieves, LittleBigPlanet, LittleBigPlanet 2, and PlayStation Home. He also appears as a non-playable character in DC Universe Online, due to the production of inFamous comics by DC.
- Throughout the series , Cole's age has been hinted at, with Cole just out of college, he could be anywhere between 20 - 23, however USTV stated that Cole's age being in his late teens, and later early 20's, leaving it up for debate. However in the Japanese version of InFamous 2 Cole is said to be 26, however due to it only be stated in the Japanese version it is considered non-canon.
- The Voice of Survival mentions that Cole once did a robbery, and his parents bailed him out. Although this isn't internally confirmed, considering that Dallas was finally getting info of him, such as his name, it is possible to be true. If so, it creates a similarity between him and Delsin Rowe, as both have a superior family member bailing them out.
- There are electronics stores inFAMOUS: Second Son's Seattle named Cole McG's Electronics, a reference to Cole and his electric powers.
- A second reference is the store Cooper & MacGrath, a parody clothing store of Abercrombie & Fitch, which uses the names of both Cole and Sly.
- Cole's courier jacket has appeared in almost every inFamous game (except Festival of Blood and First Light).
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 1.37 1.38 1.39 1.40 1.41 1.42 1.43 1.44 1.45 1.46 1.47 1.48 1.49 1.50 1.51 1.52 1.53 1.54 1.55 1.56 1.57 1.58 1.59 1.60 1.61 1.62 1.63 1.64 1.65 1.66 1.67 1.68 1.69 1.70 1.71 1.72 1.73 1.74 1.75 1.76 1.77 1.78 1.79 1.80 1.81 1.82 1.83 1.84 1.85 1.86 1.87 1.88 1.89 1.90 1.91 1.92 1.93 1.94 1.95 1.96 1.97 1.98 1.99 inFa m'o'u's' '2
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 2.42 2.43 2.44 2.45 2.46 2.47 2.48 2.49 2.50 2.51 2.52 2.53 2.54 2.55 2.56 2.57 2.58 2.59 2.60 2.61 2.62 2.63 2.64 2.65 2.66 2.67 2.68 2.69 2.70 2.71 2.72 2.73 2.74 2.75 2.76 2.77 2.78 2.79 2.80 inFamous
- ↑ i'n'Famous Post Blast
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 inFamous DC Comics
- ↑ inFamous 2 Trailer
- ↑ Game Informer #183
- ↑ Game Informer - The Evolution of Cole MacGrath